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Shader Compiler crashes when using Interlocked* methods in pixel shader
Reproduction steps:1. Open the attached "case_1310201.zip" project2. In the Project window, select Test.shader and compile it3. Obse... Read more
Only the default Shader variant from the ShaderVariantCollection is incl...
How to reproduce:1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene2. In the Toolbar, choose Bug/Bundle to build the... Read more
Standard Material's Custom Render Queue value gets reset to default when...
How to reproduce:1. Open a new project2. Create a new material in the Project window (Right-click -> Create -> Material)3. Sel... Read more
ShaderUtil.CreateShader with invalid source causes Shader interactions t...
How to reproduce:1. Open the user's attached "New Unity Project (11).zip" project2. Go to Testing -> Create Shader3. Right-click ... Read more
Internal error communicating with the shader compiler process when SV_Pr...
How to reproduce:1. Open attached "ShaderTest.zip" project2. Set Graphics API to OpenGLCore3. Select TestShader asset4. In the Inspe... Read more
Shaders take a lot of memory at runtime even when only one variant is used
STR: 1. Make a new project from 3D template2. Put the attached shader into the assets, create a material, assign the shader to the m... Read more
Compute Shader with integer image store fails to compile with Vulkan Gra...
How to reproduce:1. Open the user's attached "ComputeShaders.zip" project2. Right-click on the "NewComputeShader" Asset in the Proje... Read more
float4x3/4x2 matrices are lost in the Shader uniforms
How to reproduce:1. Open the attached "1328776_Repro" project2. In the Project window select the "TestShader" Asset3. In the Inspect... Read more
Inspector displaying wrong characters when using ANSI encoding and non l...
How to reproduce:1. Open the attached project (case_1308927_Shader_Characters)2. Open OnlyColor.shader with Visual Studio3. Delete a... Read more
Some Shader Requirements don't have a C# enum representation
How to reproduce:1. Open the attached '1304582.zip' project2. Build the project (File > Build and Run)3. In the Unity Editor open... Read more
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