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0
votes
Duplicate

Scene is coloured in Magneta when opening a Player that was built twice

Shader System

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Oct 11, 2021

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Version/s: 2020.3.19f1, 2021.1.22f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a7

Steps to reproduce: 1. Open the attached project "CoreIssue.zip" 2. Run the build.bat 3. Delete the built Project in CoreIssue/Build... Read more

0
votes
Fixed

[Bug] Inout parameter is only valid in shader files, but not valid in cg...

Shader System

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Aug 12, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Open user-submitted project (InoutInCginc.zip) 2. Inspect the shader files located in Assets/Lib folder(testDep... Read more

0
votes
Not Reproducible

Compute Shader compilation error is thrown when importing HDRP

Shader System

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Feb 28, 2022

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Version/s: 2022.2.0a3

How to reproduce: 1. Create a new empty project 2. Go to Window -> Package Manager -> Unity Registry -> High Definition RP -> Import... Read more

0
votes
Fixed

Integer variables of a Compute Shader show up as Floats in the Frame Deb...

Shader System

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "case_1345758" project 2. Open the "ComputeUAVTexFlow" Scene 3. Go "Window -> Analysis -> Fra... Read more

0
votes
Won't Fix

Shader Compiler crashes when using Interlocked* methods in pixel shader

Shader System

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Jan 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached "case_1310201.zip" project 2. In the Project window, select Test.shader and compile it 3. O... Read more

0
votes
Duplicate

Shader compiler results Shader precision as mediump when unchanging non-...

Shader System

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Nov 23, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

How to reproduce: 1. Open the attached "case_1383035" project 2. Select "Compile and show code" of the "Test" Shader in the Inspecto... Read more

0
votes
Fixed

[Shaders] compute '#pragma require' flags don't persist after shader cac...

Shader System

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "PragmaRepro" in a Windows editor 2. Navigate to the Assets folder and select "Repro... Read more

0
votes
Fixed

Shader Compiler errors are thrown due to unexpected reasons related to t...

Shader System

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Feb 11, 2022

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Version/s: 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "Bug_report_project" project 2. Compile the "Assets -> UpscaleShader" Shader Expected... Read more

1
votes
Duplicate

Editor crashes when opening the project with imported Shaders

Shader System

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Aug 26, 2021

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Version/s: 2021.2.0a16, 2021.2.0b8, 2022.1

How to reproduce: 1. Open the attached project: ShaderCrash.zip Expected result: Project loads Actual result: Unity crashes Reprod... Read more

0
votes
Fixed

Not possible to retrieve LOD from a SubShader

Shader System

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1

There is currently no way to know, which LOD value a given subshader has. This information can be useful for e.g. stripping shader v... Read more