Search Issue Tracker

0
votes
Active

Help box text under “Keyword Declaration Overrides” in Build Profiles a...

Shader System

-

Nov 26, 2025

-

Version/s: 6000.3.0f1, 6000.4.0a5, 6000.5.0a2, 6000.6.0a1

Steps to reproduce: Create a project Go to "Unity" -> "Settings" -> "General" Set "Editor Theme" to "Light" Go to "File" ->... Read more

0
votes
Fixed

Material’s properties in the Inspector window are not shown as overridde...

Shader System

-

Oct 11, 2023

-

Version/s: 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

How to reproduce:1. Open the user’s attached “TestMaterialVariant.zip” project2. In the Project window, select “simple Variant.mat” ... Read more

0
votes
Fixed

Crash on the unknown line when building a specific project

Shader System

-

Jan 27, 2023

-

Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

Reproduction steps: Open the attached project "flight simulator" Build And Run on an Android device Expected result: APK is built su... Read more

0
votes
By Design

Data type compiles to uint when declaring a struct in a shader

Shader System

-

Dec 14, 2022

-

Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a22

Steps to reproduce:1. Open the “NMShader” project2. Open the “KeepItReal” shader in Assets/Shaders3. Observe the code where the stru... Read more

1
votes
Fixed

iOS Player crashes on "UnityGfxDeviceWorker" when a specific prefab is i...

Shader System

-

Jan 03, 2023

-

Version/s: 2021.3.16f1, 2022.2.2f1, 2023.1.0a25

How to reproduce:1. Open the user’s attached “Spaceschuter McGavin.zip” project2. Add “Hermes 1.prefab” or “Hermes 5.prefab” to the ... Read more

0
votes
Fixed

Strict Variant Matching does not print stage information when the match ...

Shader System

-

Jan 03, 2023

-

Version/s: 2022.2.1f1, 2023.1.0a24

When using Strict variant matching, stage information is not printed when a variant is not found. Read more

0
votes
Fixed

Variant preparation does not show the name of the shader

Shader System

-

Jan 03, 2023

-

Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a24

The progress dialog that is shown while preparing shader variants for compilation does not show the shader being processed. Read more

0
votes
By Design

Some local and global shader keywords are wrongly reported

Shader System

-

Jan 05, 2023

-

Version/s: 2021.3.12f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps: 1. Open user attached project “MissingShaderKeywords.zip”2. Open Window > Analysis > Frame Debugger3. Sele... Read more

0
votes
In Progress

Shader flickering due to incorrect CBUFFER value for a frame in custom R...

Shader System

-

Nov 26, 2025

-

Version/s: 6000.3.0f1, 6000.4.0a5

Steps to reproduce:1. Open attached user's project "ShaderBindingIssue.zip"2. Open the "SampleScene.unity" Scene3. Enter to play mod... Read more

2
votes
Fixed

[Mac] Shader errors appear when calling Shader.WarmupAllShaders()

Shader System

-

Oct 11, 2023

-

Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a12

How to reproduce:1. Download and open the attached project2. Attach the "Test" script to the Main Camera3. Enter Play mode4. Observe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.