Search Issue Tracker
Fixed
Fixed in 6000.4.0b6, 6000.5.0a6
Votes
0
Found in
6000.0.65f1
6000.3.4f1
6000.4.0b4
6000.5.0a4
Issue ID
UUM-132128
Regression
No
Some Shaders appear twice in Material Shader selection menu
Reproduction steps:
1. Create a new project
2. Create > Material
3. Select newly created Material and open Shader selection menu by clicking on the Shader dropdown in the Inspector
4. Observe the Shaders
Actual result: Some Shaders are duplicated
Expected result: Shaders are not duplicated
Reproducible with: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4
Reproduced on: macOS Tahoe 26.2 (M4)
Note: Both Shaders show up as selected in the Shader selection menu if one of them gets selected
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note:
Fixed in 6000.5.0a6
Resolution Note (fix version 6000.5.0a6):
Fixed in 6000.5.0a6
Resolution Note (fix version 6000.4.0b6):
Fixed in 6000.4.0b6