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0
votes
Fixed

‘[…] doesn't have a texture property '_MainTex’’ error when using Gizmo...

Shader System

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Nov 29, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20

Steps to reproduce:1. Open the attached project "TestingProject.zip" and "SampleScene.unity" Scene2. Make sure the Scene view is vis... Read more

1
votes
Third Party Issue

Error "Shader compiler: Compile marchingCubesGridProcessing.compute - CS...

Shader System

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Enter Play mode4. Observe the Console Expected result... Read more

4
votes
Not Reproducible

State comes from an incompatible keyword space errors appear when enteri...

Shader System

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Feb 24, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

Reproduction steps:1. Download and open the attached "Adventure Game 2021.2 - Demo- State comes from an incompatible keyword space.z... Read more

0
votes
Postponed

Sequential shader compilation significantly slows down AOV capture when ...

Shader System

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Feb 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Open Window > General > Rec... Read more

0
votes
Fixed

[XR][Built-in RP][Surface Shader] UNITY_SETUP_STEREO_EYE_INDEX_POST_VERT...

Shader System

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Feb 24, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a1, 2022.2

Steps to reproduce:1. Create a VR template project or download the project from the attached Google Drive2. Install Oculus plugin th... Read more

1
votes
Fixed

Full floating precision register is used when compiling Shader to GLES3

Shader System

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Jan 26, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. In the Project window, under Assets, select the Shader "Modx-CharacterDissolv... Read more

0
votes
Not Reproducible

Editor crashes when loading Compute Shaders and calling Dispatch function

Shader System

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Mar 02, 2022

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Version/s: 2021.2.0a21, 2021.2.13f1c1, 2022.1, 2022.2

How to reproduce:1. Download the attached project 'ComputerShaderCrashReportProject.zip'2. Open 'ComputeShaderTest' Scene3. Build Ad... Read more

0
votes
Fixed

[Windows] Native Crash occurs when closing the Player Console window

Shader System

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Jan 25, 2024

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Version/s: 2021.3.34f1

Reproduction steps:1. Create a new 3D Core Template project2. Open the Build Settings (File > Build Settings…)3. Make sure that t... Read more

1
votes
Duplicate

SRP Batcher compatibility of the same shader changes when changing Graph...

Shader System

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Nov 28, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.0a15

Reproduction steps:1. Open the attached project “shaderlodbug”2. Select the Assets/Shaders/U1.shader asset in the Project window3. O... Read more

0
votes
Fixed

Editor log shows confusing variant info when "optimize mesh data" is ena...

Shader System

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Oct 25, 2023

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Version/s: 2022.2.22f1, 2022.3.1f1, 2023.1.0a25, 2023.1.17f1, 2023.3.0a10

Steps: Open attached project (ShaderKeywordTest.zip) Make a player build Open Editor.Log and observe the lines of Compiling shader "... Read more

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