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0
votes
In Progress

Shader flickering due to incorrect CBUFFER value for a frame in custom R...

Shader System

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Nov 26, 2025

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Version/s: 6000.3.0f1, 6000.4.0a5

Steps to reproduce:1. Open attached user's project "ShaderBindingIssue.zip"2. Open the "SampleScene.unity" Scene3. Enter to play mod... Read more

0
votes
Won't Fix

Build Target Platform Switch Regression for Standalone Platforms

Shader System

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Mar 21, 2023

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Version/s: 2023.2.0a1

Introduced in ee21762d18f9 - Merge PR #21060 from graphics/shadersystem/fix_incorrect_shader_api_during_importAffected platforms: OS... Read more

0
votes
Fixed

Shader Keywords array always returns 0 length when keywords are visible ...

Shader System

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Nov 14, 2021

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Version/s: 2021.2.0a16, 2021.2.1f1, 2022.1

Reproduction steps:1. Open the '1380745-sample' project2. Open the 'test' Scene3. Select the testMaterial and observe it in the Insp... Read more

1
votes
Duplicate

Editor crashes when opening the project with imported Shaders

Shader System

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Aug 26, 2021

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Version/s: 2021.2.0a16, 2021.2.0b8, 2022.1

How to reproduce:1. Open the attached project: ShaderCrash.zip Expected result: Project loadsActual result: Unity crashes Reproducib... Read more

0
votes
Fixed

There is no way to know with which SRPs a given shader is compatible

Shader System

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Sep 07, 2021

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Version/s:

Currently it's not possible to figure out whether a given shader is compatible with the given SRP or not. Read more

0
votes
Fixed

Show compiled code for compute shaders has the "Cancel" button greyed out

Shader System

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Sep 22, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1

Select a compute shader with variants, click on "Compile and show code".Expected: Cancel button is active when compiling variants.Ac... Read more

2
votes
Active

Keywords on Materials and their variants aren't updated until they are r...

Shader System

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Apr 03, 2025

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Version/s: 2022.3.61f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a2

How to reproduce:1. Open the “Material Keyword Reproduction.zip” project2. Open the “SampleScene” scene3. Close all open Scene views... Read more

0
votes
Active

[iOS] AR objects appear darker than expected when AREnvironmentProbeMana...

Shader System

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Feb 23, 2026

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Version/s: 6000.3.7f1, 6000.4.0b7, 6000.5.0a6, 6000.6.0a1

How to reproduce:1. Open the attached project "IN-132228”2. Open the "Scenes/SampleScene.unity" scene3. Build and run for iOS4. Clic... Read more

1
votes
Fixed

Full floating precision register is used when compiling Shader to GLES3

Shader System

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Jan 26, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. In the Project window, under Assets, select the Shader "Modx-CharacterDissolv... Read more

0
votes
By Design

[Quest] Sampling depth texture from surface shader is incorrect in VR wi...

Shader System

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps:1. Open project "DepthBugSurfaceShader.zip"2. Open "Scene.unity" found in Assets/BugRepro3. Build the project and... Read more

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