Search Issue Tracker

0
votes
Fixed

Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.G...

Shader System

-

Dec 10, 2025

-

Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce:1. Open the “user’s attached project”2. Select “Tools/Shader Tests/Test Shader Keywords (6000 API)” through the M... Read more

1
votes
Third Party Issue

Error "Shader compiler: Compile marchingCubesGridProcessing.compute - CS...

Shader System

-

Oct 10, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Enter Play mode4. Observe the Console Expected result... Read more

0
votes
Fixed

Shader errors are logged in the Player log file when Strict shader varia...

Shader System

-

Apr 17, 2024

-

Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a7

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/New Scene“ Scene3. Build and Run the Project4. Using t... Read more

0
votes
Duplicate

Water is not rendered and 'Compute shader (WaterLighting): Property (g_v...

Shader System

-

Jul 29, 2022

-

Version/s: 2022.2.0b2, 2023.1.0a2

Reproduction steps:1. Open the attached ‘FFH Core Project' project2. Open the ‘PlayGround’ Scene3. Observe the Scene view Expected r... Read more

0
votes
Fixed

Errors are not outputted to the console when building the project

Shader System

-

Nov 15, 2024

-

Version/s: 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Jaegerspris_tetiles” Scene3. Make some kind of change in the ... Read more

0
votes
Fixed

Shader keywords are ignored when using Camera.main.SetReplacementShader

Shader System

-

Jun 15, 2023

-

Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0f1, 2023.2.0a19

Reproduction steps:1. Open the attached project "Testcase_MultiCompile_2022.3"2. Enter Play mode Expected result: The squares on the... Read more

0
votes
Fixed

Crash on keywords::LocalSpace::StateFromKeywordNames when opening a spec...

Shader System

-

Jul 22, 2024

-

Version/s: 2022.3.39f1

Reproduction steps:1. Open the attached “ReproProj” project Expected result: The project opensActual result: The Editor crashes Repr... Read more

0
votes
Fixed

[shadergraph] creating too many keywords crashes unity (previously threw...

Shader System

-

May 07, 2021

-

Version/s: 2020.2.0a11, 2021.2.0a16

In SRP2Core 2021.1.3f1.2299, graph will throw exceptions/softlock which will lose unsaved progress on that graph.7.3.1: repeated enu... Read more

0
votes
Active

[DX, Vulkan] Shader starts acting unexpectedly when SV_primitiveID is us...

Shader System

-

Dec 09, 2025

-

Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce: Open the “SV_PrimitiveIDBuggy.zip“ project Open the “bug_primitiveid” Scene Select the “Assets/ExampleCode/Unlit_N... Read more

0
votes
By Design

The Shader is rendered more brightly when returning the shader's color o...

Shader System

-

Jun 15, 2023

-

Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.1f1, 2023.2.0a20

Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Open the “Scenes/TooBrightBug... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.