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Problem with GetDimensions method HLSL -> GLSL conversion
When using GetDimensions method in compute shader, it's being converted to length method for buffer with _buf postfix. But variable ... Read more
Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
Shader compiler outputs wrong shader code when entering Play Mode
Reproduction steps: 1. Open the attached project "GreenRed.zip" 2. Go to Assets > Scenes > "SampleScene" 3. Enter Play Mode Expecte... Read more
Runtime shader compilation errors are Not Reported in the Editor console
Reproduction steps: 1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project 2. Enter "Play" mode 3. Observe ... Read more
Procedural Shader is not displaying correctly when using SV_POSITION
How to reproduce: 1. Open the attached project (ShaderTest.zip) 2. Open scene Scenes/SampleScene 3. Observe the GameObject "Shader P... Read more
Editor crashes after deleting a material variant which has a child varia...
Reproduction steps: 1. Create a new project 2. Create a Material 3. Create a variant of that Material 4. Create a variant of that Ma... Read more
No way to get the requested build target from IPreprocessShaders callback
When building Asset Bundles, the current build target that is available in the Editor is not necessarily the same as the one request... Read more
Shader Compiler errors are thrown due to unexpected reasons related to t...
How to reproduce: 1. Open the user's attached "Bug_report_project" project 2. Compile the "Assets -> UpscaleShader" Shader Expected... Read more
No error if setting a property with the same name but different types
STR: 1. Create a new project using the 3D template 2. Copy the attached script to the Assets folder 3. Assign this script to the mai... Read more
Editing Shader includes does not always update Shaders when changes are ...
Reproduction steps: 1. Open the attached Unity project "ShaderIssue.zip" from Google Drive (link in the edit) 2. In the Project wind... Read more
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