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0
votes
Fixed

Problem with GetDimensions method HLSL -> GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GetDimensions method in compute shader, it's being converted to length method for buffer with _buf postfix. But variable ... Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

0
votes
Third Party Issue

Shader compiler outputs wrong shader code when entering Play Mode

Shader System

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Feb 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a1

Reproduction steps: 1. Open the attached project "GreenRed.zip" 2. Go to Assets > Scenes > "SampleScene" 3. Enter Play Mode Expecte... Read more

1
votes
Feature Request

Runtime shader compilation errors are Not Reported in the Editor console

Shader System

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Jun 01, 2022

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Version/s: 2020.3.33f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a15

Reproduction steps: 1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project 2. Enter "Play" mode 3. Observe ... Read more

0
votes
By Design

Procedural Shader is not displaying correctly when using SV_POSITION

Shader System

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Feb 11, 2022

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (ShaderTest.zip) 2. Open scene Scenes/SampleScene 3. Observe the GameObject "Shader P... Read more

0
votes
Fixed

Editor crashes after deleting a material variant which has a child varia...

Shader System

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Feb 14, 2022

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Version/s: 2022.1.0b8

Reproduction steps: 1. Create a new project 2. Create a Material 3. Create a variant of that Material 4. Create a variant of that Ma... Read more

0
votes
Fixed

No way to get the requested build target from IPreprocessShaders callback

Shader System

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Feb 16, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When building Asset Bundles, the current build target that is available in the Editor is not necessarily the same as the one request... Read more

0
votes
Fixed

Shader Compiler errors are thrown due to unexpected reasons related to t...

Shader System

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Feb 11, 2022

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Version/s: 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "Bug_report_project" project 2. Compile the "Assets -> UpscaleShader" Shader Expected... Read more

0
votes
Fixed

No error if setting a property with the same name but different types

Shader System

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Feb 18, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

STR: 1. Create a new project using the 3D template 2. Copy the attached script to the Assets folder 3. Assign this script to the mai... Read more

0
votes
Fixed

Editing Shader includes does not always update Shaders when changes are ...

Shader System

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Feb 08, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached Unity project "ShaderIssue.zip" from Google Drive (link in the edit) 2. In the Project wind... Read more

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