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Editor crash when deserializing an array of a type with a nested fixed-s...
Reproduction steps: 1. Open the attached 'FixedBufferOverrideCrash' project 2. Open the 'TestScene' 3. Select the 'TestPrefab' and o... Read more
Crash on mono_class_is_subclass_of_internal when having ISerializationCa...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Ouroboros/Battle Board/Scenes/Battle Board" scene 3. Enter P... Read more
SerializeReference Values are duplicated in all Elements when changing t...
How to reproduce: 1. Open the attached project "SerializeReference" 2. Open the "Sample Scene" 3. Select "Repro" GameObject in the H... Read more
"This Object contains SerializeReference types which are missing." warni...
Reproduction steps: 1. Open the attached "SerializeReference_1209838.zip" project 2. Open the "SampleScene" Scene 3. Go to Hierarchy... Read more
Crash on Transform::CountNodesDeep when building using custom script
Reproduction steps: 1. Open the user's attached project 2. In the top menu, select 'Build -> Start' Expected result: The build is c... Read more
A serialized by reference field is not overwritten when the class is des...
How to reproduce: 1. Open the attached project ("1415941_repro.zip") 2. Run Test -> Test in the menu bar Expected result: "True" lo... Read more
CPU Total Allocated Memory is 250MB higher while baking with the Progres...
Steps to reproduce: 1. Open the attached reproduction project 2. Run the test "MemoryProfileTest" through the TestRunner (Window>Ge... Read more
"SerializedProperty has disappeared!" error thrown when calling ApplyMod...
Full title: "SerializedProperty counters.Array.data[1] has disappeared!" error thrown when calling ApplyModifiedProperties after del... Read more
[Serialization] Player build hangs on initial loading screen after repor...
Reproduction steps: 1. Open the attached user's project "boardgame_demo.zip" 2. Open the "Assets\Scenes\BoardTest.unity" Scene 3. Bu... Read more
Public variable's value is unable to be changed when it's above a Custom...
How to reproduce: 1. Open the user's attached project "BugReport.zip" 2. Select "Test" in the Hierarchy window 3. In the Inspector w... Read more
All about bugs
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Latest issues
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