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Editor crash when deserializing an array of a type with a nested fixed-s...
Reproduction steps:1. Open the attached 'FixedBufferOverrideCrash' project2. Open the 'TestScene'3. Select the 'TestPrefab' and obse... Read more
Serialized field values are lost when switching between branches using Git
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “MyData” GameObject in th... Read more
A space at the beginning of the Text disappears after reopening the Scene
How to reproduce:1. Open the user's attached project2. Open the '1' Scene3. In the Hierarchy select Canvas > Text 84. Add a space... Read more
UnassignedReferenceException when reopening a project
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Press the "Update Balance" button and observe the console... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps:1. Open the user's attached project2. Open Window > General > Test Runner3. Select Run All Expected result:... Read more
Private fields of the HashSet<T> are automatically serialized
Reproduction steps:1. Open the attached ‘HashSetPartialSerialization' project2. Observe the ‘Assets/Assets/Scriptable Object Impl.as... Read more
Editor and Player crashes on Build when the built scene contains lists c...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Build and Run... Read more
CPU Total Allocated Memory is 250MB higher while baking with the Progres...
Steps to reproduce: 1. Open the attached reproduction project2. Run the test "MemoryProfileTest" through the TestRunner (Window>G... Read more
"NullReferenceException" is thrown when a MonoBehaviour script that was ...
Steps to reproduce:1. Open the attached project "BugRepro.zip"2. Open Scenes/SampleScene3. Delete Bug.cs script4. Select GameObject ... Read more
"ProjectSettings.asset" changes to an unparsable YAML file when using Sc...
Steps to reproduce:1. Unzip the “Parse” folder and observe the ProjectSettings.asset file in Parse/ProjectSettings folder where the ... Read more
All about bugs
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