Search Issue Tracker

0
votes
Not Reproducible

Crash on Transform::CheckStructure when opening a specific project

Serialization

-

Mar 12, 2026

-

Version/s: 2022.3.61f1

How to reproduce:1. Open the attached “IN-136551” project2. Observe the crash Reproducible with: 2022.1.22f1. 2022.3.61f1Fixed in: 2... Read more

0
votes
Active

[Linux] Switching Asset Serialization to Force Binary in Project Setting...

Serialization

-

Mar 13, 2026

-

Version/s: 6000.3.1f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select Editor section4. In Editor > Asset Seriali... Read more

0
votes
Duplicate

Deserialized byte array inside of a struct is invalid when accessed thro...

Serialization

-

Mar 23, 2026

-

Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11

How to reproduce:1. Open the attached project “IN-137880”2. Open the “ReproScene”3. In the Hierarchy, select the “ObjectWithGuid (Se... Read more

0
votes
Active

Prefab Variant Components are removed when deleting "RequireComponent" f...

Serialization

-

Mar 26, 2026

-

Version/s: 6000.0.69f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-137370.zip” Project2. Select the “TestPrefab Variant” in the Project Window3. Observe the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.