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0
votes
Fixed

Prefab's "Remove Unused Overrides" fails to clean up overrides when the ...

Serialization

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Mar 02, 2026

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Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-132795.zip” project2. Open the “RefsOverridesBugScene” scene3. In the Hierarchy tab, click... Read more

0
votes
Fix In Review

Crash on SerializableManagedRef::CallMethod when performing various Unit...

Serialization

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May 11, 2026

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Version/s: 6000.0.73f1, 6000.3.13f1, 6000.4.2f1, 6000.5.0a9, 6000.6.0a6

A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more

0
votes
Active

[Linux] Switching Asset Serialization to Force Binary in Project Setting...

Serialization

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Mar 13, 2026

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Version/s: 6000.3.1f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select Editor section4. In Editor > Asset Seriali... Read more

0
votes
Fixed

Deserialized byte array inside of a struct is invalid when accessed thro...

Serialization

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Mar 23, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11

How to reproduce:1. Open the attached project “IN-137880”2. Open the “ReproScene”3. In the Hierarchy, select the “ObjectWithGuid (Se... Read more

0
votes
Active

Prefab Variant Components are removed when deleting "RequireComponent" f...

Serialization

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Mar 26, 2026

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Version/s: 6000.0.69f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-137370.zip” Project2. Select the “TestPrefab Variant” in the Project Window3. Observe the ... Read more

0
votes
Active

Warning "Line is no longer supported..." appears when opening Prefab Mod...

Serialization

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Apr 01, 2026

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Version/s: 6000.4.1f1, 6000.5.0b2, 6000.6.0a1

Steps to reproduce: Create a new project using Universal 3D template In the Hierarchy, create a Cube GameObject Drag it to the Proje... Read more

0
votes
Fix In Review

The reference to a Prefab Variant is lost on instantiation when it is se...

Serialization

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Apr 13, 2026

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Version/s: 6000.0.72f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

How to reproduce:1. Open the attached “IN-136453“ project2. Open the “SampleScene“ scene3. Enter Play mode4. In the Project window, ... Read more

0
votes
Active

Crash on MemoryProfiler::GetAllocationRoot when entering Play mode on a ...

Serialization

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Apr 15, 2026

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Version/s: 6000.0.73f1, 6000.3.14f1, 6000.4.3f1, 6000.5.0b5, 6000.6.0a3

How to reproduce:1. Open the attached “IN-139306” project2. Open the “GameScene” (Assets > Scenes > MyScenes)3. Enter Play mod... Read more

0
votes
Active

Prefab instance Transform Rotation does not restore to the exact origina...

Serialization

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May 06, 2026

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Version/s: 6000.0.74f1, 6000.3.13f1, 6000.4.2f1, 6000.5.0b3, 6000.6.0a3

How to reproduce:1. Open the attached "IN-140539" project2. Open the "SampleScene"3. Drag and drop the "Space" Prefab from the Proje... Read more

0
votes
Active

Inspector window does not correctly update the shown ushort variable's v...

Serialization

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Apr 21, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-139522_ushort” project2. Open the “SampleScene” Scene3. Enter Play mode4. In the Hierarchy... Read more

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