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Fixed in 6000.5.0a7

Fixed in 6000.4.X

Votes

0

Found in

6000.0.69f1

6000.3.11f1

6000.4.0b11

Issue ID

UUM-137755

Regression

No

Deserialized byte array inside of a struct is invalid when accessed through a PropertyDrawer

Serialization

-

How to reproduce:
1. Open the attached project “IN-137880”
2. Open the “ReproScene”
3. In the Hierarchy, select the “ObjectWithGuid (Select me to repro)” GameObject
4. Observe the Console

Actual result: Deserialized byte array is invalid and “Bytes length (-1005524112) is invalid.” is logged to the Console
Expected result: Deserialized byte array is valid and “Identifier (…) is valid.” is logged to the Console

Reproducible with: 2023.1.0a3, 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0a6
Not reproducible with: 6000.5.0b1, 6000.6.0a1
Fixed in: 6000.5.0a7

Reproducible on: Windows 11
Not reproducible on: No other environments tested

  1. Resolution Note (fix version 6000.5.0a7):

    The issue is the same as UUM-119163, symptoms are just a little different.

  2. Resolution Note (fix version 6000.4):

    The issue is the same as UUM-119163, symptoms are just a little different.

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