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Fixed in 6000.5.0a7
Fixed in 6000.4.X
Votes
0
Found in
6000.0.69f1
6000.3.11f1
6000.4.0b11
Issue ID
UUM-137755
Regression
No
Deserialized byte array inside of a struct is invalid when accessed through a PropertyDrawer
How to reproduce:
1. Open the attached project “IN-137880”
2. Open the “ReproScene”
3. In the Hierarchy, select the “ObjectWithGuid (Select me to repro)” GameObject
4. Observe the Console
Actual result: Deserialized byte array is invalid and “Bytes length (-1005524112) is invalid.” is logged to the Console
Expected result: Deserialized byte array is valid and “Identifier (…) is valid.” is logged to the Console
Reproducible with: 2023.1.0a3, 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0a6
Not reproducible with: 6000.5.0b1, 6000.6.0a1
Fixed in: 6000.5.0a7
Reproducible on: Windows 11
Not reproducible on: No other environments tested
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Resolution Note (fix version 6000.5.0a7):
The issue is the same as UUM-119163, symptoms are just a little different.
Resolution Note (fix version 6000.4):
The issue is the same as UUM-119163, symptoms are just a little different.