Search Issue Tracker

Active

Under Consideration for 6000.6.X

Votes

0

Found in

6000.0.73f1

6000.3.14f1

6000.4.3f1

6000.5.0b5

6000.6.0a3

Issue ID

UUM-139959

Regression

No

Crash on MemoryProfiler::GetAllocationRoot when entering Play mode on a specific project

Serialization

-

How to reproduce:
1. Open the attached “IN-139306” project
2. Open the “GameScene” (Assets > Scenes > MyScenes)
3. Enter Play mode
4. Observe the crash

Reproducible with: 2023.1.0a16, 6000.0.73f1, 6000.3.14f1, 6000.4.3f1, 6000.5.0b5, 6000.6.0a3

Reproduced on: Windows 10 (user reported), Windows 11
Not reproduced on: No other environment tested

Note: Sometimes the crash also occurs when closing the project or opening the scene

First few lines of the stack trace:
0x00007FF82A29C91B (Unity) MemoryProfiler::GetAllocationRoot
0x00007FF82A6DB9AC (Unity) MemoryProfiler::UnregisterAllocation
0x00007FF82A2974F4 (Unity) MemoryManager::RegisterDeallocation
0x00007FF82A299138 (Unity) MemoryManager::TryDeallocateWithLabel
0x00007FF82A29A973 (Unity) free_alloc_internal

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.