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Fixed
Fixed in 6000.0.71f1, 6000.3.12f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a1
Votes
0
Found in
6000.0.68f1
6000.3.10f1
6000.4.0b10
6000.5.0a7
6000.6.0a1
Issue ID
UUM-135932
Regression
Yes
Prefab's "Remove Unused Overrides" fails to clean up overrides when the managed instance type in [SerializeReference] is changed
How to reproduce:
1. Open the attached “IN-132795.zip” project
2. Open the “RefsOverridesBugScene” scene
3. In the Hierarchy tab, click on the “RefHolderPrefabInstance” GameObject
4. In the Inspector tab, in “Reference Holder” component, click on “Change Reference” button
5. Observe the “Overrides Count” field. Notice that the number increases after clicking
6. In the Hierarchy tab, right-click on the “RefHolderPrefabInstance” GameObject
7. In the context menu, select Prefab → Remove Unused Overrides
8. Observe the result
Actual result: The dialog says “No unused overrides were found”
Expected result: A dialog appears suggesting to remove unused overrides
Reproducible with: 2023.2.0a13, 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7
Not reproducible with: 2023.2.0a12
Reproducible on: macOS 15.3.2 (24D81) (M1 Max)
Not reproducible on: No other environments tested
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Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0b1):
Fixed in 6000.5.0b1
Resolution Note (fix version 6000.4.0f1):
Fixed in 6000.4.0f1
Resolution Note (fix version 6000.3.12f1):
Fixed in 6000.3.12f1
Resolution Note (fix version 6000.0.71f1):
Fixed in 6000.0.71f1