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Crash on IsTypeTreePPtr when switching variable to another type that inh...
Reproduction steps: 1. Open the user's attached project 2. Open the scene 'Assets\Scenes\SampleScene' 3. Select 'TestObject' in the ... Read more
A space at the beginning of the Text disappears after reopening the Scene
How to reproduce: 1. Open the user's attached project 2. Open the '1' Scene 3. In the Hierarchy select Canvas > Text 8 4. Add a spac... Read more
Deserialization of object is very costly in RestoreBackups -> RebuildMan...
Reproduction steps: 1. Open attached project "bug_report.zip" and scene "TemplateScene" 2. In Preferences window, enable Diagnostics... Read more
Prefab property override blue line have disepeared from HDRP's custom pa...
When changing a property in a custom pass prefab instance, the blue line that indicates a property override isn't displayed in HDRP,... Read more
List of Serializable classes is not Serialized when these classes are in...
How to reproduce: 1. Open the "case_1350023" project 2. Open the "SampleScene" Scene 3. Comment the 46th code line in the "NewBeh... Read more
Prefab instances will not be correctly updated because of an editor erro...
How to reproduce: 1. Open the "1356059" project attached in google drive (link in the edits) 2. Open the "Main Scene" Scene in the A... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps: 1. Open the user's attached project 2. Open Window > General > Test Runner 3. Select Run All Expected result: t... Read more
Editor and Player crashes on Build when the built scene contains lists c...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Build and ... Read more
"NullReferenceException" is thrown when a MonoBehaviour script that was ...
Steps to reproduce: 1. Open the attached project "BugRepro.zip" 2. Open Scenes/SampleScene 3. Delete Bug.cs script 4. Select GameObj... Read more
Crash on opening built Player when using Generic MonoBehaviour
How to reproduce: 1. Open the "Bugs.zip" attached project 2. Run the "Bugs.exe" in the "Build" folder from the project's directory ... Read more
All about bugs
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