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0
votes
By Design

Serialization of public variable lost in WSA app

Serialization

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Aug 06, 2013

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Version/s: 4.2.0f4

To Reproduce: 1. Open the attached project 2. Press play. Notice that the scene works fine and the AssetBundle object is loaded. 3. ... Read more

1
votes
Fixed

Fatal error message when removing an object in a custom inspector GUI

Serialization

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Aug 27, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Open project TS2 2. Open scene 01 3. Select Controller in hierarchy 4. In the inspector, navigate to "Post tags" 5.... Read more

1
votes
Postponed

ScriptableObjects seem to serialize their private collections unless the...

Serialization

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Sep 16, 2013

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Version/s: 4.3.0b1

ScriptableObjects seem to serialize their private collections unless they are explicitly marked as NonSerialized. MonoBehaviours don... Read more

0
votes
Fixed

Scripts in bundles have deserialization issues

Serialization

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Nov 08, 2013

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Version/s: 4.3.0f1

-e: 4.3 seems to have an obscure problem with loading asset bundles that have scripts inside them. We get this error message: Asset... Read more

2
votes
Duplicate

Serialisation errors after importing a project from an older Unity version

Serialization

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Nov 11, 2013

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Version/s: 4.3.0f3

To reproduce: 1. Download PC project folders: http://www.west-racing.com/mega1bugproj.rar 2. Extract the folder 3. Open it with Unit... Read more

2
votes
By Design

Serializable value forced to be non-null

Serialization

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Nov 12, 2013

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Version/s: 4.3.0f3

To reproduce: 1. Open the attached project 2. Click on _Prefab/PrefabCard in the Project pane 3. Notice that a variable "Callback Pl... Read more

0
votes
Fixed

Undo.RecordObjects isn't working for objects referencing

Serialization

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Nov 21, 2013

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Version/s: 4.3.0f4

Undo.RecordObjects isn't working for objects referencing each other when one gets deleted. To reproduce: 1. Open the attached proje... Read more

0
votes
Duplicate

Serialization error when having a class and a generic with the same name

Serialization

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Aug 01, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Open the attached project 2. Open the scene 3. Make sure you have an object with a script attached 4. Make sure the... Read more

0
votes
Won't Fix

Editor crashes with "i2 == m_PathToGUID.end ()" fatal error when trying ...

Serialization

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Dec 20, 2013

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Version/s: 4.3.0f4

Just opening the project and closing it allows to reproduce this issue. Reproduced with: Unity Version 4.3.0f4 (e01000627d60) Unity... Read more

0
votes
Not Reproducible

BuildPipeline uGUI Warnings

Serialization

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Feb 18, 2014

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Version/s: 4.6.0b2

To reproduce: 1. Download the project from #593293 2. Build the project (Build target OS X) 3. Observe the console Expected result... Read more

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