Search Issue Tracker
Object with ISerializationCallbackReceiver Interface receives Serializat...
How to reproduce: 1. Open the "Scene" Scene in the attached "CustomSerializationPrivateFieldError.zip" Project 2. Right-Click > Reim... Read more
Freeze or crash on memcpy when importing .asset file
How to reproduce: 1. Create a new project 2. Import the files from "Dialogue Databases.zip" Actual result: Unity crashes. Reproduc... Read more
Error is thrown when redoing SerializeReference Array change
Reproduction steps: 1. Open project "BugReport" and open "Scene" 2. Click on "GameObject" in the Hierarchy 3. In the Script Componen... Read more
Crash when SerializeReference is changed from class to abstract class
How to reproduce: 1. Open "SerializeReferenceRepro.zip" and open the SampleScene 2. Attach "ForbiddenAssignment.cs" to "TargetObject... Read more
Crash on RaiseException when opening project with a corrupted asset
Reproduction steps: 1. Open user's attached project --observe crash Reproducible with: 2019.3.13f1, 2019.3.14f1, 2020.1.0b9, 2020.... Read more
Editor freezes when trying to serialize generic type with SerializeRefer...
How to reproduce: 1. Open the attached "1218652.zip" project 2. In the Project window "Assets" folder right-click -> Create -> Test ... Read more
[macOS] Value is not updated in the Inspector when pasting an array element
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Project Window, select the "Foo" Asset 3. In ... Read more
[SerializeReference] Assets lose its Data when a Class name is changed
To reproduce: 1. Download attached "SerializeReference.zip" project and open in Unity 2. Select "New Some Thing" gameObject in the ... Read more
Expanding all nodes of an endless tree that is using [SerializeReference...
How to reproduce: 1. Open user-submitted project (SerializeReference) 2. Select 'New Some Thing' Asset in the Project window 3. In t... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL