Search Issue Tracker
Search for ScriptableObject in Object Picker doesn't find a GameObject o...
Reproduction steps: 1. Open the user's attached project 2. Open the "AdvancedObjectPicker" Scene. 3. In the Project Window find "New... Read more
[Search] Fail to load the search index concurrently
Steps (hard to repro) 1- Open a large project 2- Make some searches 3- Close the project 4- While the project is closed, delete man... Read more
Advanced Object Picker does not persist settings in context menu
Steps: 1. Switch "Preferences -> Search -> Search Engines -> Object Picker" to Advanced 2. Add Cube to Hierarchy 3. Open Object Pick... Read more
Assets can't be found using the Name filter in Unity Search
Reproduction steps: 1. Create a new Unity project 2. Go to the 'Edit -> Search All' 3. In the search field enter 'name:' or 'name=' ... Read more
The Save button is not disabled when saving Search Query as an Asset wit...
To reproduce: 1. Download the attached project "Search.zip" and open it in Unity 2. Open the Search window 3. Type something in the... Read more
Unity freezes when trying to add a query block while the search is loadi...
Reproduction steps: 1. Open the "Gigaya" project 2. Open Oasis Scenes (Gigaya > Scenes > Load Oasis Scenes) 3. Click "Open in Search... Read more
Quick Search does not find all files
Repro steps: 1- Create a new project 2- Download and import the following asset package https://assetstore.unity.com/packages/3d/en... Read more
An incorrect number of results is displayed in the search window when th...
To reproduce: 1. Open HUB; 2. Create a new project; 3. In "Assets" folder create a new one and name it "ArtWork"; 4. Double click o... Read more
[Search] Filter pop-up text overlaps when window width is decreased
Repro: 1. Open Editor. 2. Open Unity Search (Ctrl+K)/(Edit-> Search All). 3. Resize the window to decrease it's width. 4. Type 'h:' ... Read more
[QuickSearch] Default Assets are not appearing in the Object picker browser
Steps to reproduce: 1. Open any Unity project 2. Go to Edit>Preferences>Search 3. Change Object Selector to Advanced 4. Create an Im... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode