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Help/Documentation Button of C# Script Does not Send you to the HelpURLA...
To reproduce:1. Open attached project2. Select ExampleScript in project window3. Click on Help/Documentation button Actual: MonoScri... Read more
[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...
Steps to reproduce:1. Open the attached project2. Open scene cc#13. Enter play mode Expected result: Error: "INTERNALL_CALL_Internal... Read more
Assembly Definition file icon changes to generic text after file creation
When creating a new Assembly Definition file, the correct icon shows but reverts back to generic text icon after being generated. To... Read more
"??" operator succeeds for destroyed objects
Reproduction steps: 1. Open "null-coalesce-repro.zip" project2. Open "breakstuff" scene3. Enter Play mode Expected Result: "??" oper... Read more
C# compiler constant folding issue with float operations
To reproduce: 1. Open the project, attached by the tester (ApproximatelyBug.zip)2. Open the "scene" scene3. Enter Play mode4. Observ... Read more
Moving MonoBehaviour to Assembly breaks Event Listener when a method has...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. Observe the... Read more
Editor: Assembly icons are not shown correctly.
Assemblies imported into Unity are showing a blank icon instead of the Assembly icon. Read more
EditorBuildSettingsScene.enabled property documentation in the IDE lacks...
How to reproduce:1. Open the attached '1297487.zip' project2. In the Project window double-click on the 'Test' Script3. Hover the mo... Read more
[Scripting] SystemLanguage.Language returns a different value from its p...
How to reproduce:1. Open user-submitted project (SystemLanguageBugReport)2. Create a new Language Package asset by clicking Assets &... Read more
[.NET 4.6] Using GetAwaiter().GetResult() freezes editor when used in a ...
To reproduce:1. Open project2. Play scene Expected: scene will be playedActual: editor freezes Reproduced on: 2018.1.0b1, 2018.1.0b6... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh stretching and Animator values blend as if Additive when floating-point drift creates micro-overlaps between adjacent clips on the timeline
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- Constant buffers are redundantly uploaded when consecutive compute dispatches are executed on DirectX11
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled