Search Issue Tracker

1
votes
Fixed

[asmdef] "Assembly has duplicate references" doesn't specify the duplicates

Scripting

-

Jan 29, 2018

-

Version/s: 2017.3.0p1

Reproduction steps: 1. Open "MinimalRepro" project 2. Look at the Console output Expected Result: The "Assembly has duplicate refe... Read more

0
votes
Fixed

[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...

Scripting

-

Jan 25, 2018

-

Version/s: 5.6.3p2

Steps to reproduce: 1. Open the attached project 2. Open scene cc#1 3. Enter play mode Expected result: Error: "INTERNALL_CALL_Int... Read more

0
votes
Fixed

Assembly Definition file icon changes to generic text after file creation

Scripting

-

Jan 21, 2018

-

Version/s: 2018.1.0a6, 2018.1.0b3

When creating a new Assembly Definition file, the correct icon shows but reverts back to generic text icon after being generated. T... Read more

0
votes
By Design

"??" operator succeeds for destroyed objects

Scripting

-

Nov 22, 2017

-

Version/s: 2017.2.0f3

Reproduction steps: 1. Open "null-coalesce-repro.zip" project 2. Open "breakstuff" scene 3. Enter Play mode Expected Result: "??" ... Read more

1
votes
Postponed

C# compiler constant folding issue with float operations

Scripting

-

Jan 26, 2018

-

Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the tester (ApproximatelyBug.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Ob... Read more

0
votes
Fixed

"Reference to type 'Vector4' claims it is defined in 'System.Numerics', ...

Scripting

-

Jun 01, 2020

-

Version/s: 2018.4, 2019.3.12f1, 2020.1

How to reproduce: 1. Download the attached project(see notes for instructions) 2. Open the project 3. Open the files via an external... Read more

0
votes
By Design

GC.Collect occasionally fails to clean everything, resulting in Memory l...

Scripting

-

Feb 12, 2019

-

Version/s: 2017.4.0f1, 2017.4.6f1

When Memory is allocated, the total Memory value is printed and that Memory is freed and cleaned with "GC.Collect". However, occasi... Read more

0
votes
Duplicate

In Editor ENABLE_MONO condition is false when player settings is set to ...

Scripting

-

Jun 17, 2018

-

Version/s: 2018.2.0b8

Steps to reproduce: 1. Download 1050206_repro.zip and open "SampleScene" scene 2. Change platform to UWP. 3. Open Player Settings an... Read more

0
votes
Fixed

[asmdef] "assemblyReferences" doesn't contain any references, only 'Null...

Scripting

-

Jan 18, 2018

-

Version/s: 2017.3.0p1

Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Main" scene 3. Enter Play mode Expected Result: The Console should... Read more

0
votes
By Design

[.NET 4.6] Using GetAwaiter().GetResult() freezes editor when used in a ...

Scripting

-

Feb 02, 2018

-

Version/s: 2018.1.0b5

To reproduce: 1. Open project 2. Play scene Expected: scene will be played Actual: editor freezes Reproduced on: 2018.1.0b1, 2018.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.