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0
votes
Third Party Issue

Coroutines fail to catch exceptions that are located in the nested funct...

Scripting

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Mar 17, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.5f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "1197069_CoroutineException.zip" project2. Open the "SampleScene" Scene3. Enter the P... Read more

0
votes
By Design

The wrong variable value is used when accessing it from a method which i...

Scripting

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Feb 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached project "1318169.zip"2. Enter Play mode and notice the values logged in the con... Read more

0
votes
Fixed

Assertion failed error is thrown when accessing AnimatorState.behaviours...

Scripting

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Steps to reproduce:1. Download and open the project "animatorstate-error.zip" in the Debug Build of Unity Editor2. Open Assets/Test.... Read more

0
votes
Fixed

Crash on mono_log_write_logfile when leaving Play Mode

Scripting

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Nov 15, 2021

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Version/s: 2020.3.21f1

How to reproduce:1. Open the attached project2. Open scene "MainScene.unity"3. Press the Play button to enter Play Mode4. Press Play... Read more

2
votes
Fixed

"Opened" event of a WebSocket4Net.WebSocket does not get called when ope...

Scripting

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Jun 04, 2018

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Version/s: 2018.1.4f1, 2018.2.0b4, 2018.2.0b6

How to reproduce:1. Open the "SampleScene" scene in the attached project2. Enter the Play mode Expected result: In the Console windo... Read more

0
votes
Won't Fix

MonoBehaviours with identical names but different Namespaces attached to...

Scripting

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Jan 19, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “ReferenceTest.zip” Unity project2. Open “Main” scene3. Select “References” object in Hierarchy4... Read more

0
votes
Won't Fix

PlayerSettings.renderingPath is marked obsolete with incorrect information

Scripting

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Jan 13, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Create new project in Unity2. Create new C# script and open it3. Write into it "PlayerSettings.renderingPath"4... Read more

0
votes
Duplicate

Editor Crashes while playing if Prefab is not assigned to SpawningPool i...

Scripting

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Jan 22, 2018

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Version/s: 2018.1.0a6, 2018.1.0b4

Editor Crashes while playing if Prefab is not assigned to SpawningPool in the attached project. Steps to Reproduce:1. Create a new p... Read more

7
votes
Duplicate

Error "GetElementHeight called with index 0 but array only has 0 element...

Scripting

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Mar 28, 2022

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Version/s: 2020.3.31f1, 2020.3.32f1, 2021.2.15f1, 2021.3

How to reproduce:1. Open the user's attached project "EmptyReorderableListBug.zip"2. Open the Inspector window3. Select the "Some Sc... Read more

5
votes
By Design

Editor-only AssemblyDefinition files ignores the Api Compatibility Level...

Scripting

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Dec 03, 2019

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Version/s: 2018.4, 2019.2.6f1

How to reproduce:1. Open the "AssemblyTest.zip" project2. Make sure the "Api Compatibility Level" is set to .Net 2.03. Open the gene... Read more

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