Search Issue Tracker

0
votes
Duplicate

[asmdef] Moving Assembly Definition along with script files to a differe...

Scripting

-

Jan 16, 2018

-

Version/s: 2018.1.0b2

Steps to reproduce: 1. Open attached “Asmdef.zip” Unity project 2. Select all files (Assembly definition and scripts) in Folder1 in... Read more

8
votes
Won't Fix

Application.isPlaying is false when OnEnable is called from a Scriptable...

Scripting

-

May 22, 2020

-

Version/s: 2017.4, 2019.3.14f1, 2020.2

How to reproduce: 1. Open the attached project 2. In the Project Window, select the "New Scriptable Object Sample" 3. Enter the Play... Read more

0
votes
Fixed

Crash on scripting_array_length when recompiling Editor Window script af...

Scripting

-

Jan 22, 2019

-

Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a2

How to reproduce: 1. Open the "Scripting_Array_length_Crash.zip" project 2. Select Poker > Board injector 3. Open the object selecti... Read more

0
votes
Fixed

Editor crashes when trying to import UniGit.dll

Scripting

-

Jun 03, 2018

-

Version/s: 2018.1.0a1, 2018.1.1f1

Reproduction steps: 1. Try to open the attached project "PluginExample.zip"; Actual results: Editor crashes while importing UniGit... Read more

2
votes
Fixed

"Opened" event of a WebSocket4Net.WebSocket does not get called when ope...

Scripting

-

Jun 04, 2018

-

Version/s: 2018.1.4f1, 2018.2.0b4, 2018.2.0b6

How to reproduce: 1. Open the "SampleScene" scene in the attached project 2. Enter the Play mode Expected result: In the Console wi... Read more

0
votes
Won't Fix

MonoBehaviours with identical names but different Namespaces attached to...

Scripting

-

Jan 19, 2018

-

Version/s: 2017.3.0f3

Steps to reproduce: 1. Open attached “ReferenceTest.zip” Unity project 2. Open “Main” scene 3. Select “References” object in Hierar... Read more

0
votes
Won't Fix

PlayerSettings.renderingPath is marked obsolete with incorrect information

Scripting

-

Jan 13, 2018

-

Version/s: 2017.3.0f3

Reproduction steps: 1. Create new project in Unity 2. Create new C# script and open it 3. Write into it "PlayerSettings.renderingPat... Read more

0
votes
Duplicate

Editor Crashes while playing if Prefab is not assigned to SpawningPool i...

Scripting

-

Jan 22, 2018

-

Version/s: 2018.1.0a6, 2018.1.0b4

Editor Crashes while playing if Prefab is not assigned to SpawningPool in the attached project. Steps to Reproduce: 1. Create a new... Read more

0
votes
Won't Fix

LayerMask doesn't return selected value

Scripting

-

Jan 20, 2018

-

Version/s: 2017.3.0f3

How to reproduce: 1. Open "LayerRepro" Unity project 2. Enter "testScene" scene 3. Select "GameObject" in Hierarchy 4. In the inspec... Read more

0
votes
Fixed

worldPositionStays argument is missing from Unity.Undo.SetTransformParen...

Scripting

-

May 13, 2020

-

Version/s: 2018.4, 2019.3.5f1, 2020.2

Reproduction steps: 1. Open attached project "Undo.zip" 2. In Project window, open "Test.cs" 3. Observe line 13 Expected result: Un... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.