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1
votes
By Design

Freeze after recompiling scripts and trying to make any changes in the e...

Scripting

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Sep 12, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open attached Unity project "Laircraft" 2. Load scene "Main Scene" 3. Enter Play mode 4. Stop Play mode 5. Load... Read more

0
votes
Not Reproducible

.dll file, defining constrains (might only be unity dlls) causes "StackO...

Scripting

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Sep 08, 2019

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Version/s: 2019.3, 2019.3.0b3, 2020.1

Reproduction steps: 1. Create a New Project 2. Import a Managed .dll file (e.x. "UnityEngine.dll" from your Unity install) 3. Notice... Read more

0
votes
By Design

WaitForEndOfFrame never returns in batchmode

Scripting

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Aug 29, 2018

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Version/s:

Steps to reproduce: 1. run tests on attached project from command line with batchmode turned on [path-to-unity]/Unity.exe -runTests ... Read more

0
votes
Fixed

Null value is returned when calling MonoScript.FromScriptableObject()

Scripting

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Jul 31, 2021

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Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Landing 3. Find the "Buttons" object in the Hierarchy win... Read more

0
votes
Fixed

Recompilation is not triggered when projectsettings.asset file changes w...

Scripting

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "Project.zip" project and open in Unity 2. Check the value in PlayerSettings > Player > Scriptin... Read more

0
votes
Postponed

Operators == and != are not implemented for Color32

Scripting

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Nov 11, 2017

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Version/s: 2017.3.0b9

Steps to reproduce: 1. Create a new Project 2. Create a script with 2 Color32 variables 3. Try to compare them with == or != operato... Read more

0
votes
By Design

MarkSceneDirty() and MarkAllScenesDirty() does not work when called in O...

Scripting

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Oct 25, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the user (BugOnValidateSceneDirty.zip) 2. Open the "Scene0" scene 3. Open the "Scene... Read more

0
votes
Fixed

Using Application.internetReachability with OnGUI causes errors in the C...

Scripting

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Nov 10, 2017

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Version/s: 2017.2.0f3, 2017.3.0b8

Reproduction steps: 1. Open the attached project "OnGUIBugReport_U20173.zip"; 2. Open the "Test" scene; 3. Enter a play mode; 4. Try... Read more

0
votes
By Design

Runtime helper generated GameObjects are not added to main thread list w...

Scripting

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Dec 05, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's project "TestCSharp8.zip" 2. Press Play and observe the Console Window Expected result: Genera... Read more

0
votes
Fixed

Logs still include a Stack Trace after setting Application.SetStackTrace...

Scripting

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open tester-attached project (case_1181994-702390-Updated) 2. Open the 'MainScene' 3. Enter Play Mode 4. Open E... Read more

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