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0
votes
Fixed

AsyncOperation.isDone will not return true until the Editor window is re...

Scripting

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Apr 03, 2017

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Version/s: 5.5.1f1

When async operations are executed in Editor mode (not playing any scenes), isDone never returns 'true', unless the Editor or any of... Read more

0
votes
Fixed

Gradient.Evaluate returns wrong color value

Scripting

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Mar 07, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open attached project. 2. Open and Play "Main" scene. 3. Open Console. Expected result: (0.000, 0.000, 0.000, 1.00... Read more

0
votes
Fixed

Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed. 2. No errors, it's p... Read more

3
votes
By Design

Generated DLL is not loaded with Unity 5.5 and newer

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more

0
votes
Fixed

Unity crashes in <TypeTreeIterator::Next>, when a script is dragged over...

Scripting

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Mar 13, 2017

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Version/s: 5.5.1f1

Reproduction steps: 1. Open the attached project; 2. Open the scene "Sandbox"; 3. Click on the object "Cube"; 4. Drag the script (fo... Read more

0
votes
Won't Fix

Editor crashes when a specific scene is played/stopped multiple times us...

Scripting

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Mar 16, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open project 2. Play/stop scene multiple times using CTRL+P until editor will crash (easiest to reproduce on 2017.1... Read more

0
votes
Won't Fix

[Plugins] Editor crashes on "AppendLinearJoint" called in plugin

Scripting

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Mar 09, 2017

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Version/s: 5.5.1f1

To reproduce: 1) Open attached project and "Scenes/Default" inside of it 2) Play it CRASH! Reproduced in 5.5.1f1, 5.6.0f1, 2017.1.0a4 Read more

2
votes
Won't Fix

[Mac] [iOS] Environment.TickCount changes if machine timer is changed

Scripting

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May 24, 2017

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Version/s: 5.5.3p1

Reproduction steps: 1. Create new project 2. Create script with: void Update () { Debug.Log(System.Environment.TickCount); } 3. Run ... Read more

0
votes
Won't Fix

Unhandled Exception on a specific script when converting byte list to array

Scripting

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Mar 15, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open user's attached project Expected: there will be no unhandled errors Note: error is caused by the 131th line... Read more

1
votes
Fixed

Time.realtimeSinceStartup does not advance when app is running in backgr...

Scripting

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Mar 17, 2017

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Version/s: 5.5.1p4

Steps to reproduce: 1. Open attached project ("892103 repro project.zip") 2. Build to iOS 3. Deploy to phone 4. Disconnect phone fro... Read more

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