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1
votes
Fixed

[Player] '(Filename: .../Debug.bindings.h Line: 43)' line is printed in ...

Scripting

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Jun 03, 2018

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Version/s: 2018.1.0f2

1. Open the attached "DebugLog.zip" project.2. Build and run it as standalone.3. Open the Player.log. Actual behavior:- "(Filename: ... Read more

0
votes
Won't Fix

Input.GetKeyUp and Input.GetKeyDown always Return False when used in the...

Scripting

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Feb 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "UnityTest.zip" Project2. Enter Play Mode3. Press Spacebar on the Keybo... Read more

0
votes
Fixed

Running a Task that derives from a class as generic results in a crash w...

Scripting

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Aug 16, 2017

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Version/s: 2017.1.0p3

Steps to reproduce:1. Download and open the attached project2. Run the provide tests Result: Unity Editor freezes and crashes. Repro... Read more

0
votes
Fixed

[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...

Scripting

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Aug 06, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Create a new Unity project2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting -&gt... Read more

0
votes
Fixed

API updater fails with Error 131 when trying to update custom library

Scripting

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Jul 27, 2017

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Version/s: 2017.1.0p2

To reproduce: 1. Download and open attached "Unity2017TextureLoad.zip" project.2. Reimport "BestHTTP" library which is located in As... Read more

8
votes
By Design

C# 6 null conditional access operator (?.) throws MissingComponentExcept...

Scripting

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Aug 14, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open attached Unity project "CSharpBug.zip"2. Open "TestScene" scene3. Inspect both "ThrowsException" and "Safe" Gam... Read more

1
votes
Fixed

Editor crashes when PropertyInfo.GetValue() is called for properties fro...

Scripting

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Jun 02, 2021

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Version/s: 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "JsonGameObjectTesting.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more

0
votes
Fixed

worldPositionStays argument is missing from Unity.Undo.SetTransformParen...

Scripting

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May 13, 2020

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Version/s: 2018.4, 2019.3.5f1, 2020.2

Reproduction steps:1. Open attached project "Undo.zip"2. In Project window, open "Test.cs"3. Observe line 13 Expected result: Unity.... Read more

0
votes
Duplicate

The self reference in the property stops further code execution

Scripting

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Jun 08, 2018

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Version/s: 5.6.2f1

To reproduce:1. Open the attached project2. Run the test in the Examples->TestCode Expected result: An error/warning is shown inf... Read more

0
votes
Fixed

NativeArray<T>.ReadOnly does not implement IEnumerable<T>

Scripting

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Mar 04, 2021

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Version/s:

NativeArray&lt;T&gt; implements IEnumerable&lt;T&gt; allowing to use C# "foreach" syntax to iterate over it. However its read-only v... Read more

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