Search Issue Tracker
Unable to clear console compile errors that were reported during compila...
Unable to clear console compile errors that were reported during compilation of .asmdef assemblies on startup Steps:1. Create a fold... Read more
Building right after fixing errors in script causes compiler errors to l...
Steps to reproduce:1. Open attached "ScriptReload.zip" Unity project2. Open "Test.cs" script3. Fix error in script by adding ";" in ... Read more
Errors when importing Playmaker package
Steps to reproduce : - open Asset Store- import the Playmaker package https://www.assetstore.unity3d.com/en/#!/content/368 and notic... Read more
Editor crashes while upgrading project's API for 'AQUAS Water/River Set'...
1. What happenedFailed to upgrade A$ package https://www.assetstore.unity3d.com/en/#!/content/52103 (AQUAS Water/River Set) from 5.6... Read more
Coroutine is two times more expensive than Update method
Steps to reproduce:1. Open user attached project (Unity_Test_Update_Calls)2. Open profiler3. Play the scene4. Press the Update butto... Read more
"No MonoBehaviour scripts in the file" error if classes of the script ar...
"No MonoBehaviour scripts in the file" error if classes of the script are inside the namespace and the one which derives from MonoBe... Read more
Build fails to compile when using a serialized class
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings and press Build And Run Expected result: Bui... Read more
If "Marshal.PtrToStructure()" raises an exception, the Editor crashes
Reproduction steps: 1. Open "MarshallingSample.zip" project2. Enter Playmode Expected Result: Playmode enters successfullyActual Res... Read more
System.Diagnostics.Debugger.Break() does not trigger a breakpoint
Steps to reproduce:1. Download attached project2. Open "test" scene3. Enter play mode Expected results: Breakpoint is triggered by S... Read more
Wrong localized language name of Simplified/Traditional Chinese in Edito...
How to reproduce:1. Open user-submitted project (ChineseLocalizationIssue)2. Enter Play Mode and check the Console window Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal