Search Issue Tracker

0
votes
Fixed

Unable to clear console compile errors that were reported during compila...

Scripting

-

Apr 19, 2018

-

Version/s: 2018.1.0f1

Unable to clear console compile errors that were reported during compilation of .asmdef assemblies on startup Steps: 1. Create a fo... Read more

0
votes
Fixed

Building right after fixing errors in script causes compiler errors to l...

Scripting

-

Mar 20, 2018

-

Version/s: 2017.1.0a3, 2018.2.0a5

Steps to reproduce: 1. Open attached "ScriptReload.zip" Unity project 2. Open "Test.cs" script 3. Fix error in script by adding ";" ... Read more

0
votes
Won't Fix

Errors when importing Playmaker package

Scripting

-

Jul 17, 2017

-

Version/s: 2017.2.0b3

Steps to reproduce : - open Asset Store - import the Playmaker package https://www.assetstore.unity3d.com/en/#!/content/368 and no... Read more

0
votes
Not Reproducible

Editor crashes while upgrading project's API for 'AQUAS Water/River Set'...

Scripting

-

Jul 10, 2017

-

Version/s: 2017.2.0b2

1. What happened Failed to upgrade A$ package https://www.assetstore.unity3d.com/en/#!/content/52103 (AQUAS Water/River Set) from 5.... Read more

0
votes
By Design

Coroutine is two times more expensive than Update method

Scripting

-

Jul 10, 2017

-

Version/s: 2017.1.0f2

Steps to reproduce: 1. Open user attached project (Unity_Test_Update_Calls) 2. Open profiler 3. Play the scene 4. Press the Update b... Read more

2
votes
Won't Fix

"No MonoBehaviour scripts in the file" error if classes of the script ar...

Scripting

-

Jul 10, 2017

-

Version/s: 5.6.0f3

"No MonoBehaviour scripts in the file" error if classes of the script are inside the namespace and the one which derives from MonoBe... Read more

2
votes
Won't Fix

Crash on AtomicStack::Pop when using Parallel.For to create entities in ...

Scripting

-

Dec 04, 2020

-

Version/s: 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the project from "parallel_for.zip" 2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.... Read more

0
votes
Fixed

If "Marshal.PtrToStructure()" raises an exception, the Editor crashes

Scripting

-

Dec 04, 2018

-

Version/s: 2017.3.0a1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MarshallingSample.zip" project 2. Enter Playmode Expected Result: Playmode enters successfully Actual... Read more

0
votes
Fixed

System.Diagnostics.Debugger.Break() does not trigger a breakpoint

Scripting

-

Apr 17, 2018

-

Version/s: 2018.1.0b13

Steps to reproduce: 1. Download attached project 2. Open "test" scene 3. Enter play mode Expected results: Breakpoint is triggered ... Read more

0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

-

Oct 09, 2018

-

Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.