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Scripts are unable to compile after upgrading project to 2019.3.0b4
How to reproduce: 1. Open the user-supplied project 2. Observe the errors in the Console window Expected result: after upgrading th... Read more
Editor crashes when adding UI Mask component to the game object with a s...
The script that causes the crash is taken from the asset Pixel Rotation Sprite: https://www.assetstore.unity3d.com/en/#!/content/881... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project 2. Clear the Console and enter Play mode 3. Exit Play mode and check the Console output (... Read more
Coroutine started from Awake on object with NetworkIdentity does not run...
Steps to reproduce: 1. Open QA attached "CoroutineAwakeNetworkIdentity.zip" 2. Enter play mode 3. Observe only 1 being output to con... Read more
ScriptUpdater does not work for users with spaces/invalid characters in ...
Reproduction steps: 1. Log in as a user that contains spaces in the name 2. Create a New Project 3. Import the "Trigger.cs" script 4... Read more
Unity Crashes on UnityEngine.Object:Internal_InstantiateSingle_Injected(...
How to reproduce: 1. Download and open my attached project "BugProject.zip" 2. In the Project window find the folder "scene0" and op... Read more
Using Assembly Definition increases recompile time for about 10 seconds ...
Reproduction steps: 1. Download user's project and open in Unity 2. Try changing Test.cs script and note the recompilation time 3. R... Read more
[Plugin] DLLNotFoundException thrown even though the plugin is clearly i...
To reproduce: 1) Open attached project and scene 2) Play it Expected: It runs (with fault due to another issue) Actual: DLLNotFound... Read more
Default/New Unity scene is not "ActiveScene"
Repro steps: 1. Open "ReproProject.zip" project 2. Create new scene (Ctrl + N) 3. In the Component bar press on "IsDirtyTester" -> ... Read more
Menu.SetChecked state is lost after entering a Play mode in the Editor
Reproduction steps: 1. Open the attached project "MenuItemCheck.zip"; 2. Click on MenuItemCheck -> The Menu Item to set the check in... Read more
All about bugs
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