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Objects cannot be assigned in the Inspector when serialized field is der...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/EnemyCreationScene3. In the Hierarchy window, select "Boss ... Read more
Editor crashes when adding UI Mask component to the game object with a s...
The script that causes the crash is taken from the asset Pixel Rotation Sprite: https://www.assetstore.unity3d.com/en/#!/content/881... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more
Coroutine started from Awake on object with NetworkIdentity does not run...
Steps to reproduce:1. Open QA attached "CoroutineAwakeNetworkIdentity.zip"2. Enter play mode3. Observe only 1 being output to consol... Read more
Crash on UnityEditor.SerializedObject:InternalCreate when creating a new...
Reproduction steps:1. Open project from the Google Drive link2. Open scene "Farm"3. Go to Window > Easy Save 3 > Settings, mak... Read more
Color tags do not work when the string has more than one line
Reproduction steps:1. Open the attached project “ColorLogBug”2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. O... Read more
Using Assembly Definition increases recompile time for about 10 seconds ...
Reproduction steps:1. Download user's project and open in Unity2. Try changing Test.cs script and note the recompilation time3. Remo... Read more
[Plugin] DLLNotFoundException thrown even though the plugin is clearly i...
To reproduce:1) Open attached project and scene2) Play it Expected: It runs (with fault due to another issue)Actual: DLLNotFoundExce... Read more
Default/New Unity scene is not "ActiveScene"
Repro steps: 1. Open "ReproProject.zip" project2. Create new scene (Ctrl + N)3. In the Component bar press on "IsDirtyTester" -> ... Read more
Menu.SetChecked state is lost after entering a Play mode in the Editor
Reproduction steps:1. Open the attached project "MenuItemCheck.zip";2. Click on MenuItemCheck -> The Menu Item to set the check i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask