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1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project (InspectorCallbackBug.zip) 2. Open "SampleScene" Scene 3. Select "GameObject" Game... Read more

0
votes
By Design

Putting the [Header()] tag above a line with multiple variables it shows...

Scripting

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open Unity and create a New Project 2. Create a new script and attach it to any gameObject 3. Open the newly creat... Read more

0
votes
By Design

The error of " 'Light' does not contain a definition for 'SetLightDirty'...

Scripting

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Jun 19, 2019

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Version/s: 2017.4, 2018.4, 2018.4.2f1, 2019.1, 2019.2, 2019.3

To reproduce: 1. Open QA attached project TestsetLightDirty 2. Build and run 3. See console for errors Actual result: the error ap... Read more

0
votes
Fixed

Editor Crashes on CollectAndProduceGameObject when Initializing Game Obj...

Scripting

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Apr 21, 2019

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Version/s: 2017.4.0f1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project ("repro") 2. Open SampleScene 3. Enter and quit Play Mode -- Editor crashes Reproduced with:... Read more

0
votes
Fixed

serializedProperty.objectReferenceInstanceIDValue returns 0 for missing ...

Scripting

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May 05, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached 654560.zip project 2. Go to the Assets folder-> right click in the assets window-> Create-> ... Read more

0
votes
Fixed

Assembly definition - UseGUIDs property gets enabled when changes are ap...

Scripting

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Mar 26, 2019

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Version/s: 2019.2.0a9

Repro steps: 1. Create .asmdef 2. Add assembly definition references to it (notice that UseGUIDs checkbox is not set) 3. Apply chang... Read more

0
votes
By Design

JsonUtility.FromJson(string) throws a JSON parse error when string conta...

Scripting

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Mar 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b9, 2019.2.0a1

1. Open the attached project from "2019_1_JsonUtility.zip" 2. Open and Play the "SampleScene" Expected: JsonUtility.FromJson() corr... Read more

0
votes
Fixed

Application.ForceCrash/Utils.ForceCrash not all ForcedCrashCategories pr...

Scripting

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Apr 02, 2019

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Version/s: 2017.4.0f1, 2017.4.23f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Check all 4 buttons and observe that not all of them produce a c... Read more

0
votes
By Design

Assert Exceptions in Finalizers are not logged to Console

Scripting

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Sep 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download attached project 2. Open 'SampleScene' scene 3. Enter play mode Actual results: Notice that the Ass... Read more

0
votes
Won't Fix

Native Plugin regression from 2018.x results in "DllNotFoundException" e...

Scripting

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Jul 19, 2019

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Version/s: 2018.1.0a3, 2018.4.3f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "zProject_694000.zip" project 2. Open "Demo" scene 3. Enter Play mode 4. Notice an "DllNotFoundException... Read more

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