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1
votes
Fixed

[Scripting] Asmdef with `auto referenced` set to false will still cause ...

Scripting

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Feb 05, 2019

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Version/s:

When an asmdef has the auto referenced flag set to false and no additional references it will still cause Unity assemblies such as A... Read more

4
votes
Won't Fix

OnSceneGUI is not called in the Custom Editor class

Scripting

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Jan 24, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project "SceneGUI.zip"; 2. Open the Scene.unity; 3. Observe results in console; 4. Try to D... Read more

0
votes
Fixed

all log types are displayed when Debug.logger.filterLogType is set to Lo...

Scripting

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Aug 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "log.zip" 2. Open "test" scene 3. Enter play mode 4. Select "Exception" GUI selection 5... Read more

0
votes
By Design

Scripts in 'Plugins' aren't prioritized in compilation when opening proj...

Scripting

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Sep 13, 2016

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Version/s: 5.4.0p3

To reproduce: -Open attached project in 535p7+ (The project has two scripts in it: one is a script in Assets/ which has a missing sy... Read more

0
votes
Fixed

Attaching visual studio to Unity and using a break point in a couroutine...

Scripting

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Sep 20, 2016

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Version/s: 5.5.0b4

1. Open attached project. 2. Open scene "OpenMe" 3. Open script "Test" 4. Add break point at line 15 "While(true)" 5. Attach to Unit... Read more

0
votes
Third Party Issue

Local Package project files are generated incorrectly when the Package i...

Scripting

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a11

How to reproduce: 1. Open the project in the attached folder (RelativePackageTest.zip) 2. In the Project view, go to Packages/Graphi... Read more

0
votes
Fixed

If "Marshal.PtrToStructure()" raises an exception, the Editor crashes

Scripting

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Dec 04, 2018

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Version/s: 2017.3.0a1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MarshallingSample.zip" project 2. Enter Playmode Expected Result: Playmode enters successfully Actual... Read more

2
votes
Not Reproducible

Editor hangs after several compile loops

Scripting

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Sep 05, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Open the attached project 2. Open the "EchoWire" scene. 3. Press Play, play around a bit. 4. Open the "EchoWire... Read more

0
votes
Fixed

Editor crashes when adding a script to a TMP Button

Scripting

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Feb 23, 2022

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Version/s: 2021.2.0a18, 2021.2.12f1, 2022.1

Reproduction steps: 1. Open users attached project 2. Open Scenes/SampleScene 3. Add /Game Jam Template/Scripts/FlexibleUI/TMP/Flexi... Read more

0
votes
Not Reproducible

Coroutines that are synchronized to "WaitForEndOfFrame" and "Time.deltaT...

Scripting

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Feb 17, 2022

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Version/s: 2021.2, 2021.2.9f1, 2022.1

How to reproduce: 1. Open the user attached project 2. Open the "OpeningScene" Scene 3. Enter Play Mode and press the left mouse but... Read more

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