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1
votes
Won't Fix

Angle braces confuses compiler in syntactically correct C# code

Scripting

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Aug 23, 2016

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Version/s: 5.3.5p7

How to reproduce: 1. Open the attached project 2. Observe the Test.cs compile error CS1525: Unexpected symbol '<' 3. See Test.cs:8--... Read more

0
votes
Fixed

Obsoleted network types cause TypeLoadExceptions in Playmaker dll

Scripting

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May 03, 2018

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Version/s: 2018.2.0b3

When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update. Afterwards, a lot of e... Read more

0
votes
By Design

Assembly::GetTypes() returns empty array for UnityEngine assembly

Scripting

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Aug 25, 2017

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Version/s: 2017.2.0b8

To reproduce: 1. Open the project, attached by the user (GetTypesBug_2017_2.zip) 2. Go to Window -> Execute Test 3. In the Console,... Read more

0
votes
Won't Fix

Errors when importing Playmaker package

Scripting

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Jul 17, 2017

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Version/s: 2017.2.0b3

Steps to reproduce : - open Asset Store - import the Playmaker package https://www.assetstore.unity3d.com/en/#!/content/368 and no... Read more

0
votes
Fixed

Generated script code does not follow C# standard style

Scripting

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Jan 11, 2018

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Version/s: 2017.2.1f1

How to reproduce: 1. Create a new project 2. Create a new script 3. Open the script Actual result: The generated script is not foll... Read more

0
votes
By Design

Renaming assemble definition in the Inspector does not rename it in the ...

Scripting

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Jul 24, 2019

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Version/s: 2019.3, 2019.3.0a11

Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce - Open Unity 2019.3.0a11 - Cre... Read more

0
votes
Fixed

ScriptableObject is created without an error when script and class names...

Scripting

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Sep 05, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Open attached project "829259.zip" 2. In project tab, right click and in create asset menu create "The Scrip... Read more

0
votes
Won't Fix

When multiple Scriptable objects are defined in one file, references are...

Scripting

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Aug 22, 2016

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Version/s: 5.3.5f1

1. Open project user attached in responded message 2. Create My Object 1 using Assets -> Create menu 3. Restart Unity. Notice that ... Read more

0
votes
Not Reproducible

Editor crash when size of the List was set to 0 in the instance of a pre...

Scripting

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Nov 28, 2019

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Version/s: 2019.3.0a1, 2019.3.0f1, 2020.1.0a1

How to reproduce: 1. Open attached project "subclass selector.zip" 2. Open "non-zerosizeList" scene 3. Set "Foo List" size value in ... Read more

0
votes
Fixed

Error after recompiling: "An assembly with the same name `UnityEngine.UI...

Scripting

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Aug 24, 2017

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Version/s: 2017.3.0a6

Reproduction steps: 1. Open project attached.(Repro.zip) 2. Open scene "SimpleSample". 3. Press Play. 4. Detect that there is error ... Read more

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