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0
votes
By Design

[Regression] NativeArrayOption.None no longer working, compilation error...

Scripting

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Feb 06, 2018

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Version/s: 2018.1.0b5, 2018.1.0b6

How to reproduce: 1. Open new project 2. Write NativeArray in script "NativeArray<Vector3>(m_NumberOfCubes, Allocator.Persistent, Na... Read more

0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

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Oct 09, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more

1
votes
Fixed

Error "The referenced script on this Behaviour is missing" when loading ...

Scripting

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Jun 01, 2017

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Version/s: 5.5.3p1

Reproduction Steps: 1. Import attached project. 2. In Menu, select "Build" -> "Windows Development Build". 3. Create build. 4. In cr... Read more

0
votes
Fixed

Editor crashes when adding UI Mask component to the game object with a s...

Scripting

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Jun 20, 2017

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Version/s: 5.6.0f3

The script that causes the crash is taken from the asset Pixel Rotation Sprite: https://www.assetstore.unity3d.com/en/#!/content/881... Read more

0
votes
Fixed

LayerMask variables add newly added Layers to the selected Layers

Scripting

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Jan 24, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Open given "LayerMaskRepro" Unity project 2. Enter "TestScene" scene 3. Select "GameObject" from the Hierarchy ... Read more

0
votes
Fixed

UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...

Scripting

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Jul 14, 2016

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Version/s: 5.3.4f1

[This happens when the first object is assigned to null] Steps to reproduce the issue: 1. Open attached project. 2. Open scene name... Read more

0
votes
Fixed

Calling GetComponent in a static function that receives from the event s...

Scripting

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Jul 19, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project "815247Crash.zip" 2. Open and Play scene0 scene 3. Left mouse click in the game view ... Read more

0
votes
Fixed

Crash on core::StringStorageDefault<char>::assign when attaching a speci...

Scripting

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Mar 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.2.0a10

Title: Crash on core::StringStorageDefault<char>::assign when attaching a script to terrain that doesn't inherit a native class that... Read more

0
votes
Fixed

`System.Enum' is defined in an assembly that is not referenced when open...

Scripting

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Feb 05, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the attached project 2. Observe the errors in the Console Actual results: Editor throws the errors Expe... Read more

0
votes
Not Reproducible

Unity crashes in GetComponentWithScript when object is parented to the o...

Scripting

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Jun 25, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by the user (FrogJam.zip) 2. Open the "TestScene" scene 3. Enable GameMap (Auto) game o... Read more

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