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0
votes
Postponed

Operators == and != are not implemented for Color32

Scripting

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Nov 11, 2017

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Version/s: 2017.3.0b9

Steps to reproduce:1. Create a new Project2. Create a script with 2 Color32 variables3. Try to compare them with == or != operators ... Read more

1
votes
Fixed

OnEnable() is called before Reset() with ExecuteInEditMode enabled

Scripting

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Dec 18, 2017

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Version/s: 2017.2.1f1

Steps to reproduce:1. Open attached “ExecutionOrder.zip” Unity project2. Open “Test” scene3. Go to Assets->Test->CreateTestObj... Read more

1
votes
Fixed

Error "The referenced script on this Behaviour is missing" when loading ...

Scripting

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Jun 01, 2017

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Version/s: 5.5.3p1

Reproduction Steps:1. Import attached project.2. In Menu, select "Build" -> "Windows Development Build".3. Create build.4. In cre... Read more

0
votes
Won't Fix

[Mac]Crash occurs when reading bits from a binary file

Scripting

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Jul 22, 2016

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Version/s: 5.3.4f1

[The issue is reproducible on Mac, but not on Windows] Steps to reproduce the issue:1. Download and open attached project.2. Open sc... Read more

0
votes
Fixed

Building for WebGL fails due to UnusedBytecodeStripper2 with 'subset .NET'

Scripting

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Jun 15, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1. open attached project2. build for WebGL - fails and throws 2errorsError: UnusedBytecodeStripper2.exe did not r... Read more

2
votes
By Design

OnApplicationPause(false) is called when the game was not paused before

Scripting

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Jun 16, 2016

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Version/s: 5.4.0b21

Reproduction steps:1. Open attached project2. Open "Scene1"3. Play the scene4. Notice that "False" is called in the console OnApplic... Read more

1
votes
Won't Fix

Crash on mono_class_init when pressing "Play" button in the Editor

Scripting

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May 08, 2019

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Version/s: 2019.1, 2019.1.1f1

How to reproduce:1. Open Unity project, attached to the ownCloud2. Load "Zenject Unity Crash demo" scene3. Enter the Play mode4. If ... Read more

0
votes
By Design

[Regression] NativeArrayOption.None no longer working, compilation error...

Scripting

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Feb 06, 2018

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Version/s: 2018.1.0b5, 2018.1.0b6

How to reproduce:1. Open new project2. Write NativeArray in script"NativeArray<Vector3>(m_NumberOfCubes, Allocator.Persistent,... Read more

1
votes
Fixed

Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...

Scripting

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Dec 28, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "repro.zip"2. Open Scenes/SampleScene scene3. Select MainCamera in the Hierarchy win... Read more

0
votes
Fixed

Error 'use of unassigned variable' is thrown in console only when an u...

Scripting

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Apr 07, 2017

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Version/s: 5.6.0f2

Monodevelop and visual studio detect an error, yet Unity ignores it.Steps to reproduce:1. Open attached project2. Open "ElseBug.cs" ... Read more

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