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0
votes
Fixed

[Simulator] Wrong Screen.width/height values returned in OnEnable when r...

Scripting

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce:1. Open attached project "BadResolution.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Select "Script" Game Ob... Read more

0
votes
Fixed

HashSet.TrimExcess causes an increase in memory

Scripting

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Nov 17, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Open "Test" Scene3. Enter Play mode4. Select "TrimExcess-3.5" in the hierarchy5. Toggl... Read more

0
votes
By Design

NET_STANDARD_2_1, NET_STANDARD_2_0 are not defined when asmdef targets E...

Scripting

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproduction steps:1. Open the attached project “IN-6270.zip”2. Enter Play Mode3. Exit Play Mode4. Observe Console Window5. In the P... Read more

0
votes
Fixed

Unity crashes on mono_string_new when trying to open scene

Scripting

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Apr 21, 2016

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Version/s: 5.3.4p4

To reproduce:1. Open attached project ("790501.zip")2. Open "Main6" scene Actual behavior: Unity crashes Read more

0
votes
Fixed

C# Script from a package appears as missing in the Inspector window when...

Scripting

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Sep 22, 2022

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Version/s: 2022.2.0b7, 2023.1.0a11

Steps to reproduce:1. Open the attached project “missing_behaviours.zip“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the... Read more

0
votes
Fixed

Logs still include a Stack Trace after setting Application.SetStackTrace...

Scripting

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open tester-attached project (case_1181994-702390-Updated)2. Open the 'MainScene'3. Enter Play Mode4. Open Edito... Read more

0
votes
Fixed

RuntimeInitializeOnLoad methods are called multiple times when using def...

Scripting

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Apr 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "RuntimeInitializeOnLoad.zip" project2. Build and Run to Standalone3. Close the Build4. Open a... Read more

0
votes
Fixed

[Batch Mode] Compilation error on first launch of Android batch build re...

Scripting

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Nov 11, 2021

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Version/s: 2019.4, 2019.4.31f1

Reproduction steps:1. Download and extract the attached "1129098.zip" reproduction files2. Modify buildWin.bat and buildAndroid.bat ... Read more

0
votes
Won't Fix

Unity editor crashes if code has nullable structs with circular dependency

Scripting

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Dec 12, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "754243.zip"2. In Project window, open "Test.cs" script3. Uncomment and save the code4. Se... Read more

0
votes
Fixed

Editor exits with return code 0 even with compilation errors when Unity ...

Scripting

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Jul 10, 2018

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Version/s:

Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -b... Read more

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