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LayerMask variables add newly added Layers to the selected Layers
How to reproduce:1. Open given "LayerMaskRepro" Unity project2. Enter "TestScene" scene3. Select "GameObject" from the Hierarchy4. S... Read more
Null value is returned when calling MonoScript.FromScriptableObject()
How to reproduce:1. Open the user's attached project2. Open scene Scenes/Landing3. Find the "Buttons" object in the Hierarchy window... Read more
Component.GetComponentInParent doesn't have an overload for getting comp...
How to reproduce:1. Open the attached '1331778.zip' project2. Observe the Console Expected result: No visible errors presentActual r... Read more
Unit tests of a Fixed point math library cause a hard crash
Test Atan2 inside Fix16Test make Unity crash using "Editor Tests Runner". - Steps to reproduce-- Using the project attached, go to W... Read more
Editor crashes when adding a new script to a game object via "Add compon...
Steps to reproduce:1. Open any project2. Create a new GameObject in the Hierarchy window (GameObject > Create Empty)3. Select the... Read more
StringReader reads files extremely slowly
Reproduction steps:1) Open "StreamReaderBug2" project2) Open StreamReaderBug scene3) Play scene4) Watch console output Expected resu... Read more
Compiler error when compiling class with a constructor that takes an enu...
To reproduce:1. Open attached project2. Notice compiler error in console This project contains a single, simple class. It has valid ... Read more
Internal recursion error is thrown when trying to update the project usi...
How to reproduce:1. Open the attached project ("case_1167361-API_Updater_Test.zip")2. Start the API update3. Inspect the console Exp... Read more
Compilation errors are thrown after Building the project when API Update...
How to reproduce:1. Open the attached project2. Make a Build (File->Build Settings->Build)3. When the API Updater prompt opens... Read more
Gradient.Evaluate returns wrong color value
To reproduce:1. Open attached project.2. Open and Play "Main" scene.3. Open Console. Expected result: (0.000, 0.000, 0.000, 1.000) i... Read more
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