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Editor cannot compile stylesheet when using Timeline "CustomStyle" attri...
How to reproduce:1. Open attached project "case1292311.zip"2. In the Project folder go to Assets -> TimelineMarkers -> Editor ... Read more
RuntimeInitializeOnLoadMethod is not called if it is part of nested clas...
How to reproduce:1. Open the attached "Runtime_Bug.zip" project2. Click Play Expected results: 'No Namespace - Inner', 'No Namespace... Read more
[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown
How to reproduce:1. Open the attached Bug Report.zip project2. Go to the Menu bar-> File-> Build Settings-> Enable Developm... Read more
Native Plugin regression from 2018.x results in "DllNotFoundException" e...
Reproduction steps:1. Open "zProject_694000.zip" project2. Open "Demo" scene3. Enter Play mode4. Notice an "DllNotFoundException: GU... Read more
'Serialization depth limit 7 exceeded...' warning is thrown when declari...
How to reproduce:1. Open user's attached project and 'SampleScene' scene2. In Console window inspect thrown warning Expected result:... Read more
GameObjects could not be referenced in the Inspector when there is a cla...
How to reproduce:1. Open attached project "case_1308575_gameobject.zip"2. Open "SampleScene" scene3. Select "Test" GameObject in the... Read more
Build crashes when using UNITY_EDITOR macro that has variables inside in...
How to reproduce:1. Open the user's attached project2. Build and Run the Test scene Expected result: build launchesActual result: bu... Read more
Editing and saving a Script after entering Play Mode freezes the Editor ...
How to reproduce:1. Open the attached project2. Enter the Play Mode and click the "Registration" Button3. Fill out the account detai... Read more
Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce:1. Download and open project "GetComponentsBug.zip"2. Open SampleScene3. Enter Play mode4. Exit Play mode5. Enter... Read more
Errors are not thrown when user declines to run API Updater for imported...
Reproduction steps:1. Create Unity 2019.4.x project2. Import the attached package ("GoogleMobileAds-v6.0.1.unitypackage")3. Click "I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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