Search Issue Tracker

1
votes
Fixed

[Build] Closing built application throws NullReferenceException at Unity...

Scripting

-

Jan 28, 2016

-

Version/s: 5.3.1p2

Steps to reproduce: 1. Open attached project "765509.zip" 2. Build project 3. Run built project 4. Wait until scene appears 5. Clos... Read more

0
votes
Fixed

[Simulator] Wrong Screen.width/height values returned in OnEnable when r...

Scripting

-

May 13, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce: 1. Open attached project "BadResolution.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Select "Script" Gam... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

-

Sep 14, 2019

-

Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more

2
votes
Fixed

UnityException and ArgumentException errors are thrown when UI Toolkit i...

Scripting

-

Aug 08, 2020

-

Version/s: 2020.2.0a18, 2020.2.0a19

How to reproduce: 1. Create a new project 2. Open the created project's folder 3. Open the Packages folder 4. Open the manifest.json... Read more

0
votes
Postponed

Compiler does not allow implicit conversions in a ternary operator

Scripting

-

Jul 05, 2016

-

Version/s: 5.3.5p4

Steps to reproduce: 1. Open attached project ("New Unity Project1"). 2. Notice that the "Console" window outputs: "Assets/test.cs(1... Read more

0
votes
Won't Fix

TypeLoadException once a multi-dimensional-jagged array is added to a class

Scripting

-

Jan 31, 2017

-

Version/s: 5.5.0f3

Steps to reproduce: 1. Open user attached project (KLRG Systems 2017) 2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Eleme... Read more

0
votes
Fixed

Debug.logger is the fault autocomplete instead of .Log

Scripting

-

Nov 17, 2016

-

Version/s: 5.5.0x

To reproduce: 1. Add new script to project 2. Open script 3. Type debug.lo( Actual result: Debug.Logger appears Expected: Debug.... Read more

0
votes
Duplicate

Script compiling never finishes

Scripting

-

Feb 09, 2016

-

Version/s: 5.4.0b5

To reproduce: 1. Open attached project 2. Add empty line in LobbyManager script 3. Get back to editor 4. Notice that compiling never... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

-

May 07, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more

0
votes
Fixed

[.NET 4.6] Editor crash on "scripting_stack_trace_info_for" when opening...

Scripting

-

Feb 22, 2018

-

Version/s: 2018.1.0b4, 2018.1.0b8

How to reproduce: 1. Open the attached project "BehaviorDesigner.zip" 2. Observe the crash Reproduced with: 2018.1.0b5, 2018.1.0b9,... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.