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[Build] Closing built application throws NullReferenceException at Unity...
Steps to reproduce: 1. Open attached project "765509.zip" 2. Build project 3. Run built project 4. Wait until scene appears 5. Clos... Read more
[Simulator] Wrong Screen.width/height values returned in OnEnable when r...
How to reproduce: 1. Open attached project "BadResolution.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Select "Script" Gam... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more
UnityException and ArgumentException errors are thrown when UI Toolkit i...
How to reproduce: 1. Create a new project 2. Open the created project's folder 3. Open the Packages folder 4. Open the manifest.json... Read more
Compiler does not allow implicit conversions in a ternary operator
Steps to reproduce: 1. Open attached project ("New Unity Project1"). 2. Notice that the "Console" window outputs: "Assets/test.cs(1... Read more
TypeLoadException once a multi-dimensional-jagged array is added to a class
Steps to reproduce: 1. Open user attached project (KLRG Systems 2017) 2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Eleme... Read more
Debug.logger is the fault autocomplete instead of .Log
To reproduce: 1. Add new script to project 2. Open script 3. Type debug.lo( Actual result: Debug.Logger appears Expected: Debug.... Read more
Script compiling never finishes
To reproduce: 1. Open attached project 2. Add empty line in LobbyManager script 3. Get back to editor 4. Notice that compiling never... Read more
[UWP] Not adding NET_STANDARD_2_0 define
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more
[.NET 4.6] Editor crash on "scripting_stack_trace_info_for" when opening...
How to reproduce: 1. Open the attached project "BehaviorDesigner.zip" 2. Observe the crash Reproduced with: 2018.1.0b5, 2018.1.0b9,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A Console error is not handled correctly when using #pragma kernel with the Kernel name not provided
- L(a,b) expression in float fields has erratic behaviour when ordering due to using instanceID as an index
- InvalidOperationException is thrown when switching to a custom Debug Draw Mode in Scene View
- [Android][Vulkan] Skybox and Environment effects flicker in the Player when using the Vulkan Graphics API
- "Shortcuts conflict" warning pops up when the shortcuts are different ("Shift + Mouse 2" and "Mouse 2")