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2
votes
By Design

Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...

Scripting

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Feb 04, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open user's attached project ("Prefab Editing Test")2. Select "Test Prefab" in Hierarchy window and enter prefab mod... Read more

0
votes
By Design

InspectorWindow is inaccessible due to its protection level when used in...

Scripting

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Mar 29, 2018

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Version/s: 2018.1.0b12

Reproduction steps:1. Download "OnPostHeaderGUIBug.zip" project and open in Unity Expected: no errors appear in the consoleActual: e... Read more

0
votes
Fixed

ScreenCapture.CaptureScreenshot not working when main display is bigger

Scripting

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Feb 09, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2.0b2

Reproduction steps:1. Open attached Project2. Build and Run the scene Assets\Scene\SampleScene in Development mode3. Press R Expecte... Read more

0
votes
Fixed

Infinite project load when PrecompiledAssemblyException is encountered w...

Scripting

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Sep 15, 2020

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Version/s: 2020.2.0b3, 2021.1, 2021.1.0a1

If a project has two of the same assemblies (such as NewtonsoftJson in this case), attempting to load the project from a clean state... Read more

0
votes
Postponed

Compiler does not allow implicit conversions in a ternary operator

Scripting

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Jul 05, 2016

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Version/s: 5.3.5p4

Steps to reproduce:1. Open attached project ("New Unity Project1").2. Notice that the "Console" window outputs: "Assets/test.cs(11,1... Read more

0
votes
Won't Fix

TypeLoadException once a multi-dimensional-jagged array is added to a class

Scripting

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Jan 31, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open user attached project (KLRG Systems 2017)2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Element... Read more

0
votes
Fixed

Debug.logger is the fault autocomplete instead of .Log

Scripting

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Nov 17, 2016

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Version/s: 5.5.0x

To reproduce:1. Add new script to project2. Open script3. Type debug.lo( Actual result: Debug.Logger appearsExpected: Debug.Log appe... Read more

0
votes
Duplicate

Script compiling never finishes

Scripting

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce:1. Open attached project2. Add empty line in LobbyManager script3. Get back to editor4. Notice that compiling never fin... Read more

0
votes
Fixed

Console Logs from built Players are not received by an attached Editor u...

Scripting

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Mar 03, 2020

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Version/s: 2017.4.35f1, 2019.3.0f6

How to reproduce:1. Open the attached project in the Unity Editor2. Do NOT touch the Console window's Connection drop-down until lat... Read more

1
votes
Fix In Review

Code editor does not open the relevant script file when double-clicking ...

Scripting

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Feb 22, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open the Console (Window -> General -> Console)3. Double-click the Syst... Read more

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