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Editor exits with return code 0 even with compilation errors when Unity ...
Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -b... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more
[Scripting] Argument exception is thrown on right-clicking a gameObject ...
"ArgumentException: Object at index 0 is null" exception is thrown on right-clicking a gameObject with missing script instance. Refe... Read more
Unity crashes when loading a new level
Steps to reproduce: 1) Extract and open the project (TDS.zip). 2) Open scene 'first.unity'. 3) Enter playmode. 4) Wait for a few sec... Read more
[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...
Steps to reproduce: 1. Create a new Unity project 2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting ->... Read more
Editor: Assembly icons are not shown correctly.
Assemblies imported into Unity are showing a blank icon instead of the Assembly icon. Read more
Crash when IEnumerator returns nothing due to unreachable code
Steps to reproduce: 1. Open attached project 2. Open scene "Default" 3. Run it 4. Unity crashes Read more
Scripts are not automatically recompiled after changing the apiCompatibi...
How to reproduce: 1. Open user-submitted project (new test ITuple.zip) 2. Open the Project Settings > Player window 3. Check that th... Read more
Obsoleted network types cause TypeLoadExceptions in Playmaker dll
When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update. Afterwards, a lot of e... Read more
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