Search Issue Tracker
Random.value does not return 0.0f or 1.0f
To reproduce:1. Open attached Unity project "randomvalue.zip"2. Open "doesnotreturn" scene3. Go into Play mode Expected result: By d... Read more
Unity crashes when mono tries to access something from Jit table
Unity crashes when mono tries to access something from Jit table. Note: I've attached callstack retrieved from Unity.DMP (file attac... Read more
Building for WebGL fails due to UnusedBytecodeStripper2 with 'subset .NET'
Steps to reproduce:1. open attached project2. build for WebGL - fails and throws 2errorsError: UnusedBytecodeStripper2.exe did not r... Read more
Unity exceptions in asynchronous methods called from UdpClient are not h...
Reproduction steps:1. Open the "Server.zip" project in VS and start the server2. Open the "bug.zip" project3. Open the only scene4. ... Read more
Attaching a script to an object and then deleting it causes the script c...
To reproduce:1. Open attached Unity project "Betatests.zip"2. Attach "deletethis" script to a GameObject3. Delete "deletethis" scrip... Read more
"different serialization layout" error in built player
To reproduce:1. Open attached project2. Open scene TestDifferentBaseType3. Build for Win32 with "development build"4. Notice the war... Read more
Crash on mono_log_write_logfile when leaving Play Mode
How to reproduce:1. Open the attached project2. Open scene "MainScene.unity"3. Press the Play button to enter Play Mode4. Press Play... Read more
[.NET 4.6] Async operation doesn't stop after exiting play mode
Steps to reproduce:1. Download attached project (async problem.zip)2. Make sure you are using .NET 4.63. Add AcyncTest.cs to game ob... Read more
LastIndexOf() returns different values when called for an empty List<> f...
How to reproduce:1. Open attached "repo_1030883" project in Unity2. Enter Play mode3. Inspect the console4. Open attached "testtheBe... Read more
ScriptableObject is created without an error when script and class names...
Steps to reproduce: 1. Open attached project "829259.zip"2. In project tab, right click and in create asset menu create "The Scripta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables