Search Issue Tracker
angle between identical vectors is not 0
-e: see title, calculating the angle between two identical vectors should be 0 but isn't -repro:--run scene in attached project--NOT... Read more
DontDestroyOnLoad destroys GameObject in the build when the game is buil...
How to reproduce:1. Open user's project2. Play the scene3. Type user: admin, password: admin and press LoginA new scene should load,... Read more
[System.IO.Directory] Different file separators (slash,backslash) in ful...
How to reproduce:1. Open QA-supplied project2. Make sure that "Scripting Runtime Version" setting is set to Stable(.NET 3.5 Equivale... Read more
Mathf.PingPong occasionally returns negative values
Steps to reproduce:1. Open attached project "861278.zip"2. Press play3. Observe console outputResult: Mathf.PingPong(4676.5f, 1.99f)... Read more
Compiler does not allow implicit conversions in a ternary operator
Steps to reproduce:1. Open attached project ("New Unity Project1").2. Notice that the "Console" window outputs: "Assets/test.cs(11,1... Read more
"different serialization layout" error in built player
To reproduce:1. Open attached project2. Open scene TestDifferentBaseType3. Build for Win32 with "development build"4. Notice the war... Read more
Scripts are not automatically recompiled after changing the apiCompatibi...
How to reproduce:1. Open user-submitted project (new test ITuple.zip)2. Open the Project Settings > Player window3. Check that th... Read more
[Scripting] UnityEvent() has multiple methods that are not working
To reproduce: 1. Open Unity, create a new project and open it2. Download attached script "UnityEventCountTest.cs" and attach it to p... Read more
Addressables.UnloadScene method never enters a "Done" state after succes...
Addressables.UnloadScene returns IAsyncOperation object just like the LoadScene method, but for the UnloadScene method, IAsyncOperat... Read more
Errors when importing Gaia package
Steps to reproduce : - open the Asset Store- import the Gaia package https://assetstore.unity.com/packages/tools/user-tools/terrain/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default