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1
votes
Won't Fix

angle between identical vectors is not 0

Scripting

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Mar 01, 2017

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Version/s: 5.6.0b10

-e: see title, calculating the angle between two identical vectors should be 0 but isn't -repro:--run scene in attached project--NOT... Read more

0
votes
Won't Fix

DontDestroyOnLoad destroys GameObject in the build when the game is buil...

Scripting

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Jul 02, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open user's project2. Play the scene3. Type user: admin, password: admin and press LoginA new scene should load,... Read more

0
votes
Won't Fix

[System.IO.Directory] Different file separators (slash,backslash) in ful...

Scripting

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Jul 27, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open QA-supplied project2. Make sure that "Scripting Runtime Version" setting is set to Stable(.NET 3.5 Equivale... Read more

0
votes
Fixed

Mathf.PingPong occasionally returns negative values

Scripting

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Dec 14, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Open attached project "861278.zip"2. Press play3. Observe console outputResult: Mathf.PingPong(4676.5f, 1.99f)... Read more

0
votes
Postponed

Compiler does not allow implicit conversions in a ternary operator

Scripting

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Jul 05, 2016

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Version/s: 5.3.5p4

Steps to reproduce:1. Open attached project ("New Unity Project1").2. Notice that the "Console" window outputs: "Assets/test.cs(11,1... Read more

1
votes
By Design

"different serialization layout" error in built player

Scripting

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Jul 20, 2015

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Version/s: 5.2.0b3

To reproduce:1. Open attached project2. Open scene TestDifferentBaseType3. Build for Win32 with "development build"4. Notice the war... Read more

0
votes
By Design

Scripts are not automatically recompiled after changing the apiCompatibi...

Scripting

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Apr 13, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (new test ITuple.zip)2. Open the Project Settings > Player window3. Check that th... Read more

0
votes
By Design

[Scripting] UnityEvent() has multiple methods that are not working

Scripting

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Oct 23, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open Unity, create a new project and open it2. Download attached script "UnityEventCountTest.cs" and attach it to p... Read more

2
votes
Fixed

Addressables.UnloadScene method never enters a "Done" state after succes...

Scripting

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Aug 03, 2018

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Version/s: 2018.2.2f1

Addressables.UnloadScene returns IAsyncOperation object just like the LoadScene method, but for the UnloadScene method, IAsyncOperat... Read more

0
votes
Duplicate

Errors when importing Gaia package

Scripting

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Jul 17, 2017

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Version/s: 2017.2.0b3

Steps to reproduce : - open the Asset Store- import the Gaia package https://assetstore.unity.com/packages/tools/user-tools/terrain/... Read more

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