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Reference to HttpClient() statement is not found in VS2017
How to reproduce: 1. Open attached Unity project "HttpConflict" 2. Load NewBehaviourScript.cs script 3. Hover mouse on HttpClient() ... Read more
After Unity loads the project it crashes on System.Array:ClearInternal (...
How to reproduce: 1. Open user's attached project "ID.zip" 2. After the project is loaded wait from 10 to 15 seconds and the project... Read more
[.NET 4.6] Using GetAwaiter().GetResult() freezes editor when used in a ...
To reproduce: 1. Open project 2. Play scene Expected: scene will be played Actual: editor freezes Reproduced on: 2018.1.0b1, 2018.... Read more
System.Net.Http library is missing in .NET 4.6 backend
Steps to reproduce: 1. Open the attached project (netHTML.zip) 2. Make sure that .NET 4.6 backend is selected 3. Observe the error i... Read more
Scripts in 'Plugins' aren't prioritized in compilation when opening proj...
To reproduce: -Open attached project in 535p7+ (The project has two scripts in it: one is a script in Assets/ which has a missing sy... Read more
OnEnable() is called before Reset() with ExecuteInEditMode enabled
Steps to reproduce: 1. Open attached “ExecutionOrder.zip” Unity project 2. Open “Test” scene 3. Go to Assets->Test->CreateTestObject... Read more
InitializeOnLoadMethod throws exception with generic parameter
Steps to reproduce: 1. Open user attached project 2. Uncomment the first line of TheBug.cs script 3. Notice the errors in the consol... Read more
Crash in TransformHierarchyChangeDispatch::DispatchSelfAndParents when u...
Reproduction steps: 1. Open the attached project "Bug_CtrlZ.zip"; 2. If the custom editor panel is not there, go to Window -> LevelU... Read more
[ManagedPlugins] Crash after recompile when using external dll
To Reproduce: 1. Open the attached project 'DllUseEditorCrash.zip'. 2. Play scene 'Main'. 3. Edit 'Test.cs' to trigger a recompile ... Read more
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