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Objects cannot be assigned in the Inspector when serialized field is der...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/EnemyCreationScene3. In the Hierarchy window, select "Boss ... Read more
OrderBy function called in 'MenuService.cs' instead of ThenBy
Calling OrderBy on the results of a call to OrderBy introduces a new primary ordering that ignores the previously established orderi... Read more
Mathf.Sign returns 1 when input is 0
To reproduce:1. Create a new Unity project2. Debug log the return value of Mathf.Sign(0)3. Observe console window Reproducible with:... Read more
An error gets thrown when deleting the State Machine Behaviour generated...
How to reproduce:1. Create a new project2. Add a new GameObject to the Scene3. In the Inspector window add a Script Component4. Dele... Read more
Script not opening when double-clicking error
Reproduction steps:1. Open the provided project2. Open scene 'AndyVersion/Scenes/MainScreen'3. Enter Play mode4. Press 'Play game' a... Read more
[Mobile] Screen.resolutions returns empty array on iOS/Android devices
How to reproduce:1. Open the attached "1411013_Repro.zip" project2. Build and run the Scene "SampleScene" on an iOS or Android devic... Read more
Editor crashes when adding a script component using drag and drop and th...
Reproduction steps:1. Open the user's attached project2. Select any GameObject in the Hierarchy3. Drag "Move.cs" script from the Pro... Read more
Error "GetElementHeight called with index 0 but array only has 0 element...
How to reproduce:1. Open the user's attached project "EmptyReorderableListBug.zip"2. Open the Inspector window3. Select the "Some Sc... Read more
Coroutines fail to catch exceptions that are located in the nested funct...
Reproduction steps:1. Open the user's attached "1197069_CoroutineException.zip" project2. Open the "SampleScene" Scene3. Enter the P... Read more
'ThreadAbortException' is thrown when creating a C# script before the Ed...
Reproduction steps:1. Create a new Unity project2. Create a new C# Script3. Create another new C# Script before the Editor starts to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size