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0
votes
By Design

PlayerSettings.SetScriptingDefineSymbolsForGroup has inconsistent behavi...

Scripting

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Nov 22, 2018

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Version/s: 2018.2.16f1, 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Download the attached file “1103080.zip” and unzip it 2. Run “<path to Unity.exe> -batchMode -buildTarget Andro... Read more

0
votes
Fixed

Compiler error 'no implicit conversion between lambda expressions' when ...

Scripting

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Oct 21, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1

Reproduction steps: 1. Open attached '1374811-sample' project 2. Observe the Console Expected result: no errors are in the Console ... Read more

0
votes
Active

Crash on scripting_class_get_image when opening a project and compiling ...

Scripting

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Dec 03, 2021

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Version/s: 2020.3.6f1, 2020.3.18f1

How to reproduce: 1. Open the attached project from "rubens_uclient_main.zip" 2. Observe the crash Reproducible with: 2020.3.7f1, 2... Read more

0
votes
Fixed

GC.Alloc when SpriteRenderer.get_sprite() is called

Scripting

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Oct 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1.21f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project ("GetSprite_GC_Alloc_Example.zip") 2. Open "SampleScene" 3. Open the Profiler windo... Read more

0
votes
Fixed

"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...

Scripting

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Dec 14, 2021

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Version/s: 2019.4, 2019.4.33f1, 2020.1

How to reproduce: 1. Open project "EncodingBug.zip" 2. Enter the "SampleScene" Scene 3. Enter and exit Play Mode 4. Go to the "Encod... Read more

1
votes
Fix In Review

Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...

Scripting

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Dec 28, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "repro.zip" 2. Open Scenes/SampleScene scene 3. Select MainCamera in the Hierarchy ... Read more

0
votes
By Design

Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...

Scripting

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Dec 28, 2021

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Version/s: 2021.2.0a2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "timeRepro" 2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/Sample... Read more

0
votes
Fixed

Ruleset file is ignored when using Roslyn analyzers

Scripting

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Oct 29, 2021

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Version/s: 2020.3, 2020.3.21f1

Reproduction steps: 1. Open the attached 'RulesetBug' project 2. Open the 'Default.ruleset' file and note that Action is set to 'Non... Read more

0
votes
Active

[Mobile] System.Convert.ToSingle throws exception when using specific la...

Scripting

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Jan 17, 2022

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Version/s: 2020.1.0a5, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Download the attached project "Unity-ex.zip" 2. Set your mobile device language to Russian, French, Portuguese,... Read more

0
votes
Active

Managed Assembly is included in Player Build when using Define constrain...

Scripting

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (DefineTest.zip) 2. Open scene Scenes/SampleScene 3. Go to File -> Build and Run 4. O... Read more

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