Search Issue Tracker

0
votes
Fixed

The performance of AddComponent degrades when Scripts are generated in p...

Scripting

-

Dec 02, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.21f1

Reproduction steps:1. Open the attached project "AddComponent_2020.zip"2. Switch the platform target to Android, and enable Developm... Read more

0
votes
By Design

PlayerSettings.SetScriptingDefineSymbolsForGroup has inconsistent behavi...

Scripting

-

Nov 22, 2018

-

Version/s: 2018.2.16f1, 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce:1. Download the attached file “1103080.zip” and unzip it2. Run “<path to Unity.exe> -batchMode -buildTarget A... Read more

0
votes
Fixed

Compiler error 'no implicit conversion between lambda expressions' when ...

Scripting

-

Oct 21, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.20f1

Reproduction steps:1. Open attached '1374811-sample' project2. Observe the Console Expected result: no errors are in the ConsoleActu... Read more

0
votes
By Design

GC.Alloc when SpriteRenderer.get_sprite() is called

Scripting

-

Oct 25, 2021

-

Version/s: 2019.4, 2020.3, 2021.1.21f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project ("GetSprite_GC_Alloc_Example.zip")2. Open "SampleScene"3. Open the Profiler window a... Read more

0
votes
Fixed

"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...

Scripting

-

Dec 14, 2021

-

Version/s: 2019.4, 2019.4.33f1, 2020.1

How to reproduce:1. Open project "EncodingBug.zip"2. Enter the "SampleScene" Scene3. Enter and exit Play Mode4. Go to the "EncodingB... Read more

1
votes
Fixed

Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...

Scripting

-

Dec 28, 2021

-

Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "repro.zip"2. Open Scenes/SampleScene scene3. Select MainCamera in the Hierarchy win... Read more

0
votes
Fixed

Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...

Scripting

-

Dec 28, 2021

-

Version/s: 2021.2.0a2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "timeRepro"2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/SampleSc... Read more

0
votes
Fixed

Ruleset file is ignored when using Roslyn analyzers

Scripting

-

Oct 29, 2021

-

Version/s: 2020.3, 2020.3.21f1

Reproduction steps:1. Open the attached 'RulesetBug' project2. Open the 'Default.ruleset' file and note that Action is set to 'None'... Read more

0
votes
Fixed

Managed Assembly is included in Player Build when using Define constrain...

Scripting

-

Nov 11, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project (DefineTest.zip)2. Open scene Scenes/SampleScene3. Go to File -> Build and Run4. Ob... Read more

1
votes
Not Reproducible

'Unable to find player assembly Testrunner.dll' warning appears in the C...

Scripting

-

Jan 19, 2022

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0b3

Repro steps:1. Open the attached project2. File -> Build Settings -> Build3. Observe the Console Expected: There should be no ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.