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System.IO.DirectoryNotFoundException appears when adding Platforms Windo...
How to reproduce:1. Make sure that the Editor path contains a comma2. Open the user's attached project3. Open Package Manager and se... Read more
Editor crashes on mono_log_write_logfile when a script has a never endin...
Reproduction steps:1. Open the user's attached project "CrashTest.zip" Reproducible with: 2019.4.27f1, 2020.3.10f1, 2021.1.9f1, 2021... Read more
ScriptableSingleton throws a warning and error message when implementing...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Build Settings (File->Build Settings), switch th... Read more
Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD...
How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more
Script doesn't execute when entering the Play Mode until the GameObject ...
Reproduction steps:1. Open the attached “3D tile.zip” project2. Open the “Assets/Scenes/Level-1.unity” Scene3. Enter the Play Mode4.... Read more
Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...
How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more
[Firebase] Importing package and restarting the Editor generates "Ambigu...
Reproduction steps:1. Create a new project2. Download Firebase SDK from https://firebase.google.com/download/unity3. Extract it and ... Read more
Overridden method is called when calling the base class method using a d...
Reproduction steps:1. Open the attached project "1344006_DelegateIssue.zip"2. On the top menu bar, open the "Test" dropdown menu3. C... Read more
Removing methods from a Delegate made of Singleton in OnDisable() causes...
Steps to reproduce:1. Open the user's attached project "Dual Ballz.zip"2. Enter Play mode3. Exit Play mode Expected results: No erro... Read more
Opening the Profiler (Standalone Process) causes multiple errors when th...
How to reproduce:1. Create a new project2. Install the UI Toolkit package3. Select Window > Analysis > Profiler (Standalone Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS