Search Issue Tracker

0
votes
Duplicate

Clicking the Debug/Release mode button in the bottom right doesn't open ...

Scripting

-

May 06, 2021

-

Version/s: 2018.3.0a1, 2021.2, 2021.2.0a16

Reproduction steps:1. Open any Unity project2. In the bottom right of the Editor, click on the Debug/Release mode button Expected re... Read more

0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

-

Apr 27, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached project 'ComponentLeak.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Obse... Read more

0
votes
Fixed

Opening a project gets stuck in an infinite recompilation loop

Scripting

-

May 06, 2021

-

Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Unzip the packages into a folder next to the project folder2. Open the Project "MeshPrefabImport2.zip"3. Click... Read more

0
votes
Fixed

Incorrect error dialog appears when trying to attach script with spaces ...

Scripting

-

Dec 03, 2018

-

Version/s: 2018.2.18f1, 2018.4, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new project2. In the Project window create a new C# script and name it "test script" (with the space)3.... Read more

0
votes
Fixed

[Standalone] Handheld does not exist

Scripting

-

Apr 27, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce:1.Open the attached "HandheldBug.zip" project2. Build and run on Windows Standalone Expected result: Build succeeds... Read more

0
votes
Fixed

globalgamemanagers.assets contains references to platform-specific scrip...

Scripting

-

May 13, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "newTest.zip"2. Select "Assets/Android/AndroidScripts.asmdef" in the Project window3... Read more

1
votes
Fixed

"Assembly for Assembly Definition File '*' will not be compiled" warning...

Scripting

-

May 17, 2021

-

Version/s: 2019.4.24f1, 2019.4.27f1

Reproduction steps:1. Create a new project (with any template)2. Observe the console Expected results: No warnings are thrownActual ... Read more

0
votes
Fixed

NativeArray.AsReadOnly will not throw a IndexOutOfRangeException when tr...

Scripting

-

May 05, 2021

-

Version/s: 2020.1, 2020.1.4f1, 2020.2

How to reproduce:1. Open the attached project "NativeArray.zip"2. Open SampleScene3. Click Play Expected result: A IndexOutOfRangeEx... Read more

0
votes
Fixed

Creating AsmDefs does not cause recompilation of contained scripts

Scripting

-

May 06, 2021

-

Version/s: 2021.2.0a6, 2021.2.0a16

Repro steps:1. Open attached project 'CompilationWoes.zip"2. Go to the "Foveated Rendering" folder3. Create an Assembly Definition i... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

-

May 07, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.