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ILPostProcessor causes DLL's that link to UnityEngine.UI.dll to fail and...
How to reproduce: 1. Open attached project "1TestMirror.zip" 2. Right click the TestScript in the project 3. Select Reimport Expect... Read more
Calling GetComponents method on non-empty List keeps old references to e...
Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more
Opening a project gets stuck in an infinite recompilation loop
Reproduction steps: 1. Unzip the packages into a folder next to the project folder 2. Open the Project "MeshPrefabImport2.zip" 3. Cl... Read more
Incorrect error dialog appears when trying to attach script with spaces ...
How to reproduce: 1. Create a new project 2. In the Project window create a new C# script and name it "test script" (with the space)... Read more
[Standalone] Handheld does not exist
How to reproduce: 1.Open the attached "HandheldBug.zip" project 2. Build and run on Windows Standalone Expected result: Build succe... Read more
globalgamemanagers.assets contains references to platform-specific scrip...
Reproduction steps: 1. Open the attached project "newTest.zip" 2. Select "Assets/Android/AndroidScripts.asmdef" in the Project windo... Read more
"Assembly for Assembly Definition File '*' will not be compiled" warning...
Reproduction steps: 1. Create a new project (with any template) 2. Observe the console Expected results: No warnings are thrown Act... Read more
NativeArray.AsReadOnly will not throw a IndexOutOfRangeException when tr...
How to reproduce: 1. Open the attached project "NativeArray.zip" 2. Open SampleScene 3. Click Play Expected result: A IndexOutOfRan... Read more
Using a compiled C# DLL in a Unity project throws a build error
How to reproduce: 1. Open the attached "Repro.zip" project 2. Build "test" scene to Standalone Expected result: Build succeeds when... Read more
[UWP] Not adding NET_STANDARD_2_0 define
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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