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StateMachineBehaviour exclusive messages are treated as MonoBehaviour me...
How to reproduce: 1. Open attached project- The project contains a single script with the following code (modified): using UnityEngi... Read more
Error "APIUpdater encountered some issues..." appear when using script u...
Reproduction steps:1. Create new project.2. Make a script with unsafe code.3. Run script updater on it. Expected result: Script upda... Read more
LayerMask variables add newly added Layers to the selected Layers
How to reproduce:1. Open given "LayerMaskRepro" Unity project2. Enter "TestScene" scene3. Select "GameObject" from the Hierarchy4. S... Read more
API updater fails to update all instances of obsolete types after packag...
Steps to reproduce:1. Create a new Unity project2. Import Advertisement package (com.unity.ads 4.1.0)3. Import any other package Exp... Read more
[Legacy] IEnumerator.MoveNext crashes at Scripting::TrackedReferenceBase...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it4. Unity crashes 5. Open "AnimationExtensions.cs" script6.... Read more
Coroutines fail to catch exceptions that are located in the nested funct...
Reproduction steps:1. Open the user's attached "1197069_CoroutineException.zip" project2. Open the "SampleScene" Scene3. Enter the P... Read more
Unity crashes when mono tries to access something from Jit table
Unity crashes when mono tries to access something from Jit table. Note: I've attached callstack retrieved from Unity.DMP (file attac... Read more
[OSX] Input.accelerationEvents crashes the Editor on play
How to reproduce: 1. Open a new project2. Create a new script3. Put "Debug.Log (Input.accelerationEvents.ToString());" in the Start(... Read more
Assertion failed error is thrown when accessing AnimatorState.behaviours...
Steps to reproduce:1. Download and open the project "animatorstate-error.zip" in the Debug Build of Unity Editor2. Open Assets/Test.... Read more
UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...
[This happens when the first object is assigned to null] Steps to reproduce the issue:1. Open attached project.2. Open scene named "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Serialized UnityEvent data is lost when array elements are reordered and applied to prefab via "Modified Component" menu
- Crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks