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0
votes
Fix In Review

ScreenCapture.CaptureScreenshot not working when main display is bigger

Scripting

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Feb 09, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2.0b2

Reproduction steps: 1. Open attached Project 2. Build and Run the scene Assets\Scene\SampleScene in Development mode 3. Press R Exp... Read more

0
votes
Fix In Review

Crash on RendererScripting::UpdateGIMaterialsForRenderer when calling Up...

Scripting

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Jan 31, 2021

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Version/s: 2018.4, 2019.4, 2019.4.12f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project ('case-1310875.zip') 2. Open the 'SampleScene' Scene 3. Enter Play Mode Reproducible... Read more

0
votes
By Design

Stack overflow error is thrown when building project with F# assemblies

Scripting

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Dec 30, 2020

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Version/s: 2020.2.0b2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a Standalone build (File->Build Settings->Build... Read more

0
votes
Active

[Tests Assembly Definition] Errors are thrown on adding invalid versions...

Scripting

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Feb 11, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b7, 2021.2

While defining versions after selecting any Resources on entering and applying any information to 'Define' and 'Expression' field ca... Read more

0
votes
Active

Globalization.CultureInfo.CurrentCulture does not map to system language...

Scripting

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Feb 04, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. In the System Preferences, change the system language to another one than English (for example, French) 2. Open... Read more

0
votes
Active

Vector3.SmoothDamp behaves differently between positive and negative vel...

Scripting

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Jan 30, 2021

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Version/s: 2019.4, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project "SmoothDampBugDemo" 2. Open the "SmoothDampTestScene" scene 3. Enter Play Mode... Read more

0
votes
Fixed

Compilation errors are thrown after Building the project when API Update...

Scripting

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Feb 19, 2021

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Version/s: 2019.4, 2020.2, 2020.2.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Make a Build (File->Build Settings->Build) 3. When the API Updater prompt opens, a... Read more

1
votes
Active

Recompilation of all assembles is triggered when a managed plugin that i...

Scripting

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Jan 28, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project ("case1310073.zip") 2. Select CustomAssembly/System.Runtime.CompilerServices.Unsafe.d... Read more

0
votes
Active

[Core] UnitySynchronizationContext shouldn't call Debug.Log directly whe...

Scripting

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Feb 22, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open attached project "StartException" and scene "SampleScene" 2. In Project window, open and observe Assets/Te... Read more

0
votes
Active

Changes to Assembly Definition Asset are not saved after pressing the Ap...

Scripting

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Jan 26, 2021

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Version/s: 2019.4.15f1, 2020.1.4f1, 2020.2.0a21, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. In the Project window select Scripts > NewAssembly 3. In the Inspector chec... Read more

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