Search Issue Tracker
Stack overflow error is thrown when building project with F# assemblies
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a Standalone build (File->Build Settings->B... Read more
[Tests Assembly Definition] Errors are thrown on adding invalid versions...
While defining versions after selecting any Resources on entering and applying any information to 'Define' and 'Expression' field ca... Read more
IL2CPP doesn't properly handle invalid surrogate pairs causing crash
TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more
Unity C# not automatically updating EventType.mouseUp/mouseDown to Event...
After downloading the Ann Tools package from the Asset Store I have to manually update the event type of mouseDown/mouseUp. I would ... Read more
Assembly Definition Use GUIDs value reverts to previous value when appli...
Reproduction steps:1. Open the attached project ("MultiASMDEFBug.zip")2. Open "AssemblyOne.asmdef" asset in Inspector window3. Tick ... Read more
Globalization.CultureInfo.CurrentCulture does not map to system language...
How to reproduce:1. In the System Preferences, change the system language to another one than English (for example, French)2. Open t... Read more
Vector3.SmoothDamp behaves differently between positive and negative vel...
How to reproduce:1. Open the user's attached project "SmoothDampBugDemo"2. Open the "SmoothDampTestScene" scene3. Enter Play Mode4. ... Read more
Compilation errors are thrown after Building the project when API Update...
How to reproduce:1. Open the attached project2. Make a Build (File->Build Settings->Build)3. When the API Updater prompt opens... Read more
Recompilation of all assembles is triggered when a managed plugin that i...
How to reproduce:1. Open the attached project ("case1310073.zip")2. Select CustomAssembly/System.Runtime.CompilerServices.Unsafe.dll... Read more
MonoBehaviours defined in a manually loaded assembly do not deserialize ...
Reproduction steps:1. Open attached project "Field Serialization Bug.zip" and scene "SampleScene"2. In Build Settings, build 'Sample... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type