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0
votes
Fixed

Editor hangs if source code contains some specific errors and ScriptUpda...

Scripting

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Oct 29, 2020

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Version/s:

If source code contains a reference to a namespace that partially matches the namespace of a type configured to be updated through M... Read more

0
votes
By Design

Error appears in the Console when using a field named 'm_Enabled' in a c...

Scripting

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Dec 23, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. In the Project window select 'New My Scriptable Object' 3. Observe the Cons... Read more

1
votes
Active

The csproj file for an asmdef targets .net Framework 4.7.1 when the Proj...

Scripting

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Dec 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Create a new Unity project 2. Make sure Project Settings > Player> API Compatability Level is set to ".net Stan... Read more

0
votes
Fixed

Script file that references package script is opened when double-clickin...

Scripting

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Jan 09, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Setup folder with user's "MyCode.zip" folder and user's "DebugLogDoubleClickOpensFileAtWrongLine.zip" folder ... Read more

0
votes
Won't Fix

System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...

Scripting

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Oct 08, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0b4, 2021.1, 2021.2

How to reproduce: 1. Open a Task Manager 2. Load the user's attached project "Unity_Client.zip" 3. Open the Profiler window 4. Selec... Read more

0
votes
By Design

Editor throws assembly reference error when custom assembly is used

Scripting

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2019.4.12f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "SmartTool.zip" project 2. Open the "SmartTool" Scene Expected result: Custom assembly is lo... Read more

0
votes
Fixed

Compiler links .NET Framework libraries instead of .NET Standard when us...

Scripting

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Oct 23, 2020

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Version/s: 2019.4, 2019.4.9f1

Reproduction steps: Note that the .hg folder is hidden in Finder by default. Use ls -la to see it. *******************************... Read more

0
votes
By Design

Memory leak when filling a Scriptable Object with at least 5 MB

Scripting

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Dec 16, 2020

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Version/s: 2018.4, 2018.4.12f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project ("BigScriptable2.zip") 2. Assets > Create > Scriptable Objects > SpawnManagerScriptab... Read more

0
votes
Fixed

Editor crashes when passing a NaN value to Quaternion.SlerpUnclamped as ...

Scripting

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Jan 04, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.1

How to reproduce: 1. Open the attached project named "Case_1303324" 2. Open the "ComplexGravityTest" Scene 3. Enter Play mode 4. Mov... Read more

0
votes
Fixed

Certain errors do not open in Code Editors when double clicking error

Scripting

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Dec 19, 2020

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Version/s: 2019.3.0a8, 2020.1.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "NullErrorTest" 2. Press Play 3. Double click the NullReferenceException in the Con... Read more

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