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Crash on AtomicStack::Pop when using Parallel.For to create entities in ...
How to reproduce:1. Open the project from "parallel_for.zip"2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.2.0... Read more
EditorBuildSettingsScene.enabled property documentation in the IDE lacks...
How to reproduce:1. Open the attached '1297487.zip' project2. In the Project window double-click on the 'Test' Script3. Hover the mo... Read more
Custom Script templates defined in the Project don't get applied when cr...
How to reproduce:1. Open the attached '1298935.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. In the Inspector... Read more
UnityEditor.SelectionMode is missing Flags attribute
How to reproduce:1. Open the attached user's project ("SelectionModeMissingFlagsAttribute.zip")2. Open "SampleEditorScript.cs"3. Loo... Read more
Destroy() with a timer does not work on a specific Project
How to reproduce:1. Open the "TestDestroyCube" scene in the attached stripped "DemoBacketPhone.zip" Project2. Note that the red cube... Read more
Failing to initialize an instance of EditorWindow when it's in 3rd level...
Reproduction steps:1. Open user's project "NestedEditorWindows.zip"2. Open Window -> "A"3. Repeat 2nd step with "B" and "C" Expec... Read more
LoadAssetAsync does not obey Application.backgroundLoadingPriority
How to reproduce:1. Open the attached project ("ABC.zip")2. Open the Profiler and start recording3. Enter Play mode and press "L" on... Read more
API Updater throws an error when importing a dll file that references th...
How to reproduce:1. Open the attached "1302104 repro" project Expected results: the project is opened without any errorsActual resul... Read more
TLS Allocator error when using Asset Store Tools
How to reproduce:1. Open user's project "Foriero Store.zip"2. Click in the top menu on "Asset Store Tools"3. Click on "Package Uploa... Read more
Memory of non persistent event listeners isn't cleared when calling Unit...
How to reproduce:1. Open the attached "1303095 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Open the Profi... Read more
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