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Memory of non persistent event listeners isn't cleared when calling Unit...
How to reproduce: 1. Open the attached "1303095 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Open the Pr... Read more
Interpolated Verbatim strings with @ before $ doesn't compile when used ...
Reproduction steps: 1. Open user's project "InterpolatedVerbatimStrings.zip" 2. Press play Expected result: Code compiles successfu... Read more
Editor hangs if source code contains some specific errors and ScriptUpda...
If source code contains a reference to a namespace that partially matches the namespace of a type configured to be updated through M... Read more
Error appears in the Console when using a field named 'm_Enabled' in a c...
How to reproduce: 1. Open the user's attached project 2. In the Project window select 'New My Scriptable Object' 3. Observe the Cons... Read more
Build fails with Object reference not set Exception when Building Android
How to reproduce: 1. Open the attached "HB SB Umpire Training Quest.zip" Project 2. Build the project Expected Behavior: The projec... Read more
System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...
How to reproduce: 1. Open a Task Manager 2. Load the user's attached project "Unity_Client.zip" 3. Open the Profiler window 4. Selec... Read more
Editor throws assembly reference error when custom assembly is used
How to reproduce: 1. Open the attached "SmartTool.zip" project 2. Open the "SmartTool" Scene Expected result: Custom assembly is lo... Read more
Memory leak when filling a Scriptable Object with at least 5 MB
How to reproduce: 1. Open the attached project ("BigScriptable2.zip") 2. Assets > Create > Scriptable Objects > SpawnManagerScriptab... Read more
Editor crashes when passing a NaN value to Quaternion.SlerpUnclamped as ...
How to reproduce: 1. Open the attached project named "Case_1303324" 2. Open the "ComplexGravityTest" Scene 3. Enter Play mode 4. Mov... Read more
Certain errors do not open in Code Editors when double clicking error
Reproduction steps: 1. Open the attached project "NullErrorTest" 2. Open Assets\Scenes\SampleScene 3. Press Play 4. Double click the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab