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0
votes
Fixed

Console errors are thrown when using System.IO.Compression in the Editor...

Scripting

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Sep 07, 2020

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Version/s: 2018.4, 2019.4.9f1, 2021.1

Reproduction steps:1. Download and open the attached "SystemCompression" project2. In the Project window, move the "Test" script fil... Read more

0
votes
Fixed

"Failed to resolve TVariableType" errors are thrown when building a proj...

Scripting

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May 25, 2022

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Version/s: 2021.3.1f1

How to reproduce:1. Open the user attached "ResolveFailure.zip" project2. Build the project (File -> Build Settings -> Build) ... Read more

1
votes
By Design

Assemblies not being reloaded when reimporting C# script asset

Scripting

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Nov 19, 2020

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Version/s: 2019.4, 2019.4.13f1, 2021.1

How to reproduce:1. Open the user's project "AOP_REV2.zip"2. Open "SampleScene" Scene3. Click on "GameObject" in the Hierarchy windo... Read more

0
votes
Fixed

Stack Overflow Error is thrown when attempting to Build a project

Scripting

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Oct 29, 2020

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Version/s: 2020.2.0b2, 2020.2.0b9, 2021.1

How to reproduce:1. Open the attached project named "Case_1288883"2. Build the project3. Observe the Console Window Expected result:... Read more

0
votes
By Design

Editor cannot compile stylesheet when using Timeline "CustomStyle" attri...

Scripting

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Nov 12, 2020

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Version/s: 2018.4, 2020.1.10f1, 2021.1

How to reproduce:1. Open attached project "case1292311.zip"2. In the Project folder go to Assets -> TimelineMarkers -> Editor ... Read more

0
votes
Not Reproducible

MonoManager ReloadAssembly crash when continuously recompiling scripts

Scripting

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Aug 31, 2020

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Version/s: 2019.4.8f1, 2020.1, 2020.2

Reproduction steps:1. Open the user attached project from case case 12780062. Open Scene "Level1"3. Open SceneController.cs4. Contin... Read more

0
votes
Fixed

[Editor] Force quitting the editor mid build will leave code not compili...

Scripting

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Nov 03, 2020

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Version/s: 2018.4.13f1, 2018.4.28f1

Steps to reproduce:1. Open the user's attached project "ErrorTest2018LTS.zip"2. In the top menu select "Build/BuildAllAB or Build/Bu... Read more

0
votes
Fixed

MonoScript is registered as both Editor and Runtime script when referrin...

Scripting

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Nov 18, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Create a new Unity Project2. In Project -> Assets -> Create two folders with names of "Editor" and "Runtim... Read more

1
votes
Won't Fix

Warnings are logged for editor-only assemblies when building project

Scripting

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Oct 23, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b6

How to reproduce:1. Open user's project "BugReport13.zip"2. Go to File -> Build Settings3. Make sure Target Platform is set to Wi... Read more

0
votes
Fixed

[Backport] [UWP] Not adding NET_STANDARD_2_0 define

Scripting

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May 26, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more

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