Search Issue Tracker

0
votes
Fixed
0
votes
Fixed

Application.logMessageReceivedThreaded doesn't appear to log any messages

Scripting

-

Feb 28, 2015

-

Version/s: 5.0.0f2

How to reproduce: 1. Open attached script in a new project 2. Attach script to any game object 3. Play the scene - The script shou... Read more

0
votes
Fixed

Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...

Scripting

-

Apr 11, 2021

-

Version/s: 2021.1.1f1, 2021.1.2f1, 2021.2.0a10

How to reproduce: 1. Open the user's attached project ("KillStack.zip") 2. Close the Editor Expected result: Editor closes Actual r... Read more

0
votes
Fixed

Crast at Camera::SetTargetTextureBuffers when Graphics.SetRenderTarget i...

Scripting

-

Jun 24, 2017

-

Version/s: 5.6.2f1

Steps to reproduce: 1. Open "UnityBug.zip" 2. Load "BugScene" scene 3. Enter playmode -Crash Note: Issue is located in Cam2DLitSour... Read more

0
votes
Won't Fix

Selection.objects doesn't select objects in the project window first column

Scripting

-

Dec 05, 2017

-

Version/s: 2017.3.0f1

How to reproduce: 1. Open given Unity project 2. Select Editor folder from Hierarchy in Project window 3. Select Assets -> Create ->... Read more

0
votes
Fixed

GameObject isn't specified when "SendMessage cannot be called during Awa...

Scripting

-

Oct 07, 2021

-

Version/s: 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project 2. In the Project window, select the asset "SelectMe" (Assets/SelectMe.asset) 3. In t... Read more

0
votes
Fixed

Assertion failed error is thrown when accessing AnimatorState.behaviours...

Scripting

-

Jul 23, 2021

-

Version/s: 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Steps to reproduce: 1. Download and open the project "animatorstate-error.zip" in the Debug Build of Unity Editor 2. Open Assets/Tes... Read more

10
votes
Postponed

Wrong default value for array elements added in inspector

Scripting

-

Feb 08, 2016

-

Version/s: 5.3.2p1

When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more

3
votes
Fixed

StateMachineBehaviour exclusive messages are treated as MonoBehaviour me...

Scripting

-

Mar 10, 2015

-

Version/s: 5.0.0f3

How to reproduce: 1. Open attached project - The project contains a single script with the following code (modified): using Unity... Read more

1
votes
Won't Fix

angle between identical vectors is not 0

Scripting

-

Mar 01, 2017

-

Version/s: 5.6.0b10

-e: see title, calculating the angle between two identical vectors should be 0 but isn't -repro: --run scene in attached project --... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.