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0
votes
By Design

InspectorWindow is inaccessible due to its protection level when used in...

Scripting

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Mar 29, 2018

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Version/s: 2018.1.0b12

Reproduction steps:1. Download "OnPostHeaderGUIBug.zip" project and open in Unity Expected: no errors appear in the consoleActual: e... Read more

0
votes
By Design

"InvalidOperationException: Stack empty" error is thrown when reimporti...

Scripting

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Nov 23, 2018

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Version/s: 2018.3.0b9, 2018.3.0b11, 2019.1.0a1

Steps to reproduce:1. Open attached project "Script error"2. In the Assets folder find "NewBehaviourScript"3. Right click on it and ... Read more

0
votes
Won't Fix

Changing monitor during runtime with UnitySelectMonitor no longer works

Scripting

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Sep 27, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download project "Scrapper (28.09.17).zip" from attached link and open in Unity2. Click FMOD > Edit Settings and... Read more

0
votes
By Design

"Does not contain a definition" error for texture.imageContentsHash when...

Scripting

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Jan 09, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open attached Unity project "Unity201703BUG.zip"2. Inspect "TestTexture" script in the Assets folder3. Build and run... Read more

2
votes
Fixed

Addressables.UnloadScene method never enters a "Done" state after succes...

Scripting

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Aug 03, 2018

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Version/s: 2018.2.2f1

Addressables.UnloadScene returns IAsyncOperation object just like the LoadScene method, but for the UnloadScene method, IAsyncOperat... Read more

0
votes
Fixed

[Compilation-Pipeline] If project has "UNetWeaver error" then NullRefere...

Scripting

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Mar 30, 2017

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Version/s: 2017.1.0a6

Regression - doesn't happen in 5.6.0f3 How we can reproduce it using the example you attached1 Open attached project Actual result:3... Read more

1
votes
Fixed

[Build] Closing built application throws NullReferenceException at Unity...

Scripting

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Jan 28, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Open attached project "765509.zip"2. Build project3. Run built project4. Wait until scene appears5. Close bui... Read more

0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

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Oct 09, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (ChineseLocalizationIssue)2. Enter Play Mode and check the Console window Expected r... Read more

0
votes
Fixed

WaitForEndOfFrame() doesn't execute in batchmode on built project

Scripting

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May 23, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Download attached project "Break My Routine.zip" and open in Unity2. Open "Start Routine" scene3. Enter to Play mod... Read more

0
votes
By Design

Scripts in 'Plugins' aren't prioritized in compilation when opening proj...

Scripting

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Sep 13, 2016

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Version/s: 5.4.0p3

To reproduce:-Open attached project in 535p7+ (The project has two scripts in it: one is a script in Assets/ which has a missing sym... Read more

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